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Første info om Mass Effect 2!


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Første info om Mass Effect 2?

 

-Platforms: Xbox 360, PC

 

-Release date: Xbox 360 - November 2009 (Worldwide), PC - TBA 2010

 

-Developer: BioWare, with support from EA and Microsoft Games Studios

 

-Publisher: EA

 

-Engine: Unreal Engine 3 (Custom)

 

-Mass Effect 2 is a 6-month timed exclusive game for the Xbox 360

 

-The same team that worked on Mass Effect is working on Mass Effect 2

 

-Mass Effect 2 has been in development since July 2007,

total development time for Mass Effect 2 will be 28 Months

 

-The story in Mass Effect 2 will continue 2 months after Mass Effect

 

-The story will not continue depending on the last decision made by the player in Mass Effect, it will however continue after the PC version ending

 

-The character created in Mass Effect can be transported into Mass Effect 2 via save-files

 

-Level cap has been increased to Level 120

 

-Physics will be power by Havok

 

-Bioware has spent an enormous time on facial animations and charater movement animations, so expect animation quality to be at the very top.

 

-BioWare is using the Unreal Engnine 3 for graphics, with many custom changes made, graphics will be better than in Gears of War 2

 

-Water is confirmed to have fluid simulation, also, if a player or NPC dies on water, the players body will slowly sink, this also applies to weapons and certain objects

 

-The Game Over sequence has been reduced to 1.78 Seconds, due to complains from fans over the long Game Over sequence in Mass Effect

 

-Mass Effect 2 will have up to 5-player CO-OP, depending on the host players decision of how many players will be able to assist him/her

 

-There will be a Multiplayer component called Survival, where players will crash on a planet and battle to survive against endless hordes of enemies, the score will be determined on how many enemies will be killed and how much time players will be able to survive, there is no end to this mode, it's a very similar mode to Gears of War 2's Horde.

 

-Armor has to be repaired, armor will also react to different weapons,

bullets will damage it, fire will melt it, ice will freeze it,...

 

-The player can now lead a squad of 2-5 members, the player decides how many squad members will be on each mission

 

-The Citadel is now much larger, and whenever a player visits the Citadel all members of the players squad go with him/her, the squad will interact with other NPC's if you allow them to

 

-Battles wil be on a much larger scale, reported scale is the same as in Gears of War 2

 

-There will 2 more classes added to the aditional classes from the first game

 

-The Galaxy has been expanded, you can now explore 8 times more planets than in Mass Effect, also, every planet now has a bigger scale, players will be able to set up small bases on planets with a sustainable atmosphere

 

-The player will be able to create mines near resources and send resources to Earth or by the decision of the player mine illegaly and collect all resources for him/her self

 

-Weapons can be upgraded and customized, the weapon arsenal has been expanded, the player can now carry a bionic arm on each arm, the player can dual wield not just pistols, but also shotguns and semi-automatic weapons

 

-One new weapon is called "The Scilary", it's a missile based weapon, the player marks a targed on the ground and then shoots a missile into the air, the missile is then split into multiple pieces and hits the target and an area around it

 

-The player can now equip a knife, the knife can be customized and upgraded, the knife can also be used with different powers, i.e. the knife can be thrown and then brought back, the knife will also react to environment hazards, i.e. a knife over fire will cause it to catch fire and eventually melt

 

-There will be Boss Battles in the game

 

-Depending on the decision made by the player on Noveria to either spare or kill the Rachni, they will assist you during a crucial time or you will be left alone

 

-Preston Watamaniuk, the Lead Designer hints at more and larger environment hazards,

for example a volcano erruption than can destroy a base built by the player, another example is an ice storm of different colors, dependning on the planets atmosphere

 

-The primary planetary exploration vehicle can now be upgraded and customized,

it can also be expanded to carry up to 4 members of your squad

 

-The armor can now be upgraded and customized to the players liking, similar to the weapon customization, the player can now select a certain part of the armor, i.e. the left shoulder and put a small picture on it, i.e. the Earth's flag

 

-The second mission will be to save a squad member that was believed to be dead in Mass Effect, depending on the decision made on planet Virmire (the cloning facility mission), you will have to rescue the squad member left behind,

the story will explain how the squad member survived the detonation

 

-Planet Eden Prime can now be visited, explored and the player can now build his own house on the planet, same with many other planets

 

-The total number of interactive NPC's you can talk to is around 3000,

total number of NPC's in Mass Effect 2 is unknown

 

http://www.gamespot.com/xbox360/acti...atures;title;2

 

UPDATE: The link doesn't work anymore, looks like Gamespot took it down,

good thing I copied the article to the notepad

 

Tatt fra Gametrailers-forumet. Hva mener dere? Det virker sannsynlig gjør det ikke?

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Videoannonse
Annonse

Det er ikke planer om noe PS3-utgave av 2`ern. Bare en PC utgave etter 360-utgaven, så ville ikke hatt store forhåpninger om en PS3-utgave før i 2010-2011 hvertfall. Tror ærlig talt det ikke kommer heller.

 

:love: wrex :love:

 

Yeah, noen har lært.

Endret av Mahavishnu
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-Mass Effect 2 is a 6-month timed exclusive game for the Xbox 360.

 

 

Og etter disse månedene kommer den på PC, så vidt jeg skjønte ut i fra førsteposten.

 

 

edit: Det hadde iallefall vært utrolig morsomt å få høre noe offisielt fra den kanten snart, plukket opp orginal-spillet selv i går etter å ha spilt rundt BiA:HH en og en halv gang, like morro som alltid.

Endret av Snurreleif
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Det høres bra ut, men jeg håper de klarer å lage et mer levende univers. ME1 føltes rett og slett dødt og statisk ut, mye repeterende steder, de samme NPC'ene på de samme stedene hele tiden.... (neesten)

 

AI'en var heller ikke så bra, er jo på linje med det for 10-15 år siden. Har jo 10 år gamle spill med bedre AI, men i rettferdighetens navn(?), så er AI ikke det enkleste å få til. Inventory systemet var også tungvint.

 

Selv om mye også var bra. Likte kamp-systemet, og grafikken da selvsagt. Ansikts-animasjoner og lipsync var jo i toppklasse! Historien var også meget meget bra, og trekker langt opp imho.

 

Dialogsystemet likte jeg også, selv om de forskjellige valgene ikke alltid gjorde at reaultatene ble ulike. Men jeg synes faktisk lineære spill kan være greit også (men at man har "frihet" til å dra hvor man vil å gjøre ting i sin egen rekkefølge).

 

Ikke meningen å kritisere ME1 for mye... men kunne ikke unngå å si noe om den.

 

Åja, Wrex var jo kul da! Han må ha en bror i ME2? :-)

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Tipper store deler er tull. Du kan kontrollere opp til 5 lag medlemmer? Nah, tror jeg ikke noe på. 5 spillere i coop? Tvilsomt. Level cap 120? Pffft. 2 Hagler på en gang? Passer ikke inn i Mass Effects "taktiske" spillverden.

 

Jeg hadde elsket det om alt det du skrev var sant, men desverre så må vi nok være realistiske her.

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