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Far Cry 5 - Generell diskusjon


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Har dere noen dere liker godt å spille med? Altså, fra de Guns for Hire-folka? :)

 

Strengt tatt har jeg ingen jeg ikke liker å spille med. Alle har fordeler og ulemper. Sharky er rimelig rå, men har tendens til å sette fyr på alt mulig. Det er ikke helt heldig når jeg prøver å jakte for å få skins fra dyr osv. Ender jo bare opp med burned meat. :p Adelaide er på mange måter favoritten, siden hun kommer i helikopter. Det gjør at hun treffer folk på bakken mye letter enn Nick (med flyet sitt), men begynner å bli lei sexpraten hennes. ("The only thing I want to hunt tonight is trouser snake!", "Are anyone else as turn-on as I am?", "Danger always makes me horny!" og så videre...) Så ender stort sett opp med Peaches og Hurk ("Damn, got hit in the junk again!") :p 

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Videoannonse
Annonse

2qLkoec.jpg
 
Ny patch:
 
https://forums.ubi.com/showthread.php/1875657-Patch-Notes-Title-Update-5
 


Hi everybody,

Here you have the patch notes for Title Update 5, which will be deployed during tomorrow's maintenance

WORLD WIDE NOTES

Patch 01.05


1. New Addition

  • Added the option to re-do the character creation process from the Avatar Customization menu
  • Added support for Masks and Special Outfits in the Avatar Customization menu
2. Improved Accessibility
  • Subtitles turned on by default for all languages when launching a New Game
3. Stability & Performance
  • Fixed multiple low occurrence crashes
  • Fixed an issue where client would receive a “bookworm” error after liberating an outpost while in a helicopter
  • Fixed low occurrence issues when skipping cinematics
  • Fixed some physics issues related to vehicle doors and weapon interactions
  • Fixed some instances of players respawning in an instant-death loop, including:
    • Fixed an issue where the client would get stuck in a instant-death loop if the host reloads a checkpoint while in a helicopter
    • Fixed an issue where the client would get stuck in a instant-death loop if the host invites a client while in a helicopter
4. Missions
  • Fixed multiple low occurrence walkthrough breaks, including:
    • Fixed a few issues that could cause the player to become locked outside of the bunker during the mission, “The Quality of Mercy”
    • Fixed an issue where the mission, “Broken Path,” would not progress under certain circumstances
  • Fixed a few issues that could cause the player to become locked outside of the bunker during the mission, “Casualties of War”
  • Fixed issue game could be stuck in an endless Credits loop under certain circumstances during the final mission, "Where it All Began"
  • Fixed issue where Mary May won't spawn in the truck during Atonement if the player died during the drive to John Seed's Ranch
  • Fixed some issues that was causing the time of day to become stuck when completing the mission, “The Cleansing,” or when using the Outpost Master feature
5. Audio
  • Fixed minor audio issues
  • Fixed some situations where SFX and music could go missing in specific circumstances
  • Fixed an issue where SFX would continue to play if a helicopter was destoryed in the Arcade
6. Companion, Enemy & Animal AI
  • General AI bug fixes including:
    • Fixed an issue where the Blessed would restart their falling animation when being shot while they are auto-reviving
    • Fixed an issue where Guns For Hire would not exit vehicle turret after falling in water
  • Cheeseburger's total kills should now update more consistently
7. Gameplay & UI
  • Minor bug fixes for vehicles
  • Fixed issues with certain animal animations, including:
    • Fixed an issue where the Cougar and Moose would play invalid animations if the player cast a fishing line near them while they were in the water
  • Fixed some camera issues while performing takedowns
  • Fixed an issue where the player could get stuck in a mounted turret under certain circumstances
  • Fixed some challenges that weren't tracking kills under certain situations
  • Fixed an issue where the player model could appear without clothes in the Avatar Customization menu
  • Fixed issues with cut-off text in some menus in certain languages
  • Fixed issues with text remaining on screen in certain circumstances
  • Fixed minor text issues in certain localized languages
  • Fixes and updates to weapon balance and statistics
  • Improvements to weapon animations and hand placement when near a wall
8. Coop
  • Various replication improvements, including:
    • Fixed an issue where a client could see weapons that were already picked up by hosts
    • Fixed an issue where the client’s arms would be in incorrect positions while holding a Compound Bow
    • Fixed an issue where the helicopter was not replicated correctly for the client after the host disabled it
  • General improvements to various missions while playing in Coop, including:
    • Fixed an issue where the cinematic during the mission, “Only You,” was obstructed by the Client
    • Fixed an issue where the client was unable to see the objective markers during the mission, “Where it All Began”
    • Fixed an issue with the transition during the mission, “Burn, Baby, Burn!,” if the client was in spectate mode
  • Fixed low occurrence walkthrough breaks while playing certain missions in Coop, including:
    • Fixed an issue where host/client would become stuck in a loading screen triggering the mission, “Special Delivery”
    • Fixed an issue where the mission, “Air Raid,” where the host and client would become stuck if the coop leash was broken
    • Fixed an issue where the mission, “The Hero’s Journey,” would not update after leaving Larry’s helicopter
9. Arcade/PVP
  • Star ratings now properly reflect ratings
  • Minor graphical improvements to spectator camera
  • Improvements to matchmaking flow in Private and Public lobbies
  • Fixed low occurrence issues with player spawning without selected loadout
  • Fixed some issues with the PVP Announcer not playing certain lines
  • Fixed low occurrence crashes during host migration
  • Fixed issue where sometimes voice chat would not work
  • Fixed issue where sometimes player names were missing after being killed in PVP
  • Fixes and updates to weapon balance and statistics
  • Extended the map picking time in Public lobbies from 35 seconds to 50 seconds
10. Arcade/Editor
  • Fixed minor bugs with certain map creation tools

 

toSHxR2.jpg

 

Endret av Orwandel
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Har nå tatt alle tre, foruten Jacob selv.

Har gjort så godt som alt av missions og collectibles, jeg mangler litt i siste området bare.

Jeg mangler også å spille 60 minutter i co-op for å få tre perks til. I tillegg mangler jeg 1 perk-magasin (men det er noen skraverte områder igjen på kartet enda, så håper den skal være der et sted), når disse er i boks, kan jeg fullføre alle tilleggene.

Jeg vet ikke helt hvorvidt jeg klarer å spille med noen andre i 60 minutter i co-op (knapt venner på lista, osv..), så lurte på hvorvidt jeg gikk glipp av noe spesielle achievements eller annet ved å ikke få til de siste? 

Liker ikke helt at man "må" spille med andre for å fullføre slike ting i et singleplayer-spill.. 

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Er ikke siste Joseph? Jacob er vel broren hans? Det igjen er et av de tingene jeg misliker mest med Far Cry 5. Det er litt vanskelig å holde styr på hvem som er hvem. Var omtrent ferdig med området til John, og klødde meg litt i hodet. Var ikke John han hovedslemmingen her? Men nei, det er bare sønnen hans.

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Heh...har irritert meg lenge over at de skulle være så forbanna vanskelig å finne alle collectibles, og at man ikke kunne kjøpe kart slik som tidligere. Så plutselig for noen dager siden ser jeg tilfeldigvis at man faktisk KAN kjøpe kart slik som før *facepalm*

  • Liker 1
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Djeezes... startet endelig FC5 for første gang på en god stund, og prøvde å laste opp kartet mitt igjen. Den positive er at jeg ikke lenger får feilmeldingen jeg fikk før. Men nå får jeg en helt annen feilmelding i stedet. Var noe med redhorn-8000 eller noe sånt før, men nå er det endret til maine-5. Det igjen er jo kjipt, men alt jeg finner om problemet er når man prøver å spille i Arcade Mode. Finner ingenting om det når man prøver å laste opp et kart. Begynner å bli lei av å prøve og feile å laste opp kartet nå. :(

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  • 3 uker senere...

Farcry 5 goes Vietnam :D

 

Ubisoft has released the first DLC for Far Cry 5, titled Hours of Darkness. The DLC costs $11.99 and carries the player into a completely different setting, Vietnam. That’s quite the jump from the Montana of the main game. It’ll be released coming June 5th for PS4, Xbox One, and PC.

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Farcry 5 goes Vietnam :D

 

Ubisoft has released the first DLC for Far Cry 5, titled Hours of Darkness. The DLC costs $11.99 and carries the player into a completely different setting, Vietnam. That’s quite the jump from the Montana of the main game. It’ll be released coming June 5th for PS4, Xbox One, and PC.

 

Er vel ikke noe nytt. De to neste DLCene vil være B-Movie Zombies og edderkopper på Mars. :) DLCene i seg selv kan jo være morsomme nok, men er mer spent på hvordan det kommer til å bli i Arcade Mode. Vi kan garantert bruke DLCene for å lage kart, så håper vi får spille nevnte kart uten å ha DLCen selv. Blir jo som å spille et slossespill online. Man kan jo selvsagt sloss mot folk som har en DLC-karakter vi ikke har selv.

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Farcry 5 goes Vietnam :D

 

Ubisoft has released the first DLC for Far Cry 5, titled Hours of Darkness. The DLC costs $11.99 and carries the player into a completely different setting, Vietnam. That’s quite the jump from the Montana of the main game. It’ll be released coming June 5th for PS4, Xbox One, and PC.

Ute nå??
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Farcry 5 goes Vietnam :D

 

Ubisoft has released the first DLC for Far Cry 5, titled Hours of Darkness. The DLC costs $11.99 and carries the player into a completely different setting, Vietnam. That’s quite the jump from the Montana of the main game. It’ll be released coming June 5th for PS4, Xbox One, and PC.

Ute nå??

 

Bahh? Fake News? Logget meg på men ingen DLC :(

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