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Heroes of Newerth - Et nytt spill fra S2Games!


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EDIT: Ny patch? Hva er nytt?

 

Skjul
General:

- Updated several heroes' death animations

- Vastly improved the updater (note that this update is being downloaded with the old updater)

* Improved updater infrastructure (more to come)

* Improvements to verification when downloading patches\

- New Interface section of the options screen for handling gameplay related interface options

* NOTE: A few options are not yet functional and as such, are greyed out

- Lowered Leaver threshold to 9%

 

Chat Server and Clans:

- All functionality (whispering, adding buddies, etc) now allows both clan tag or non-clan tag name entries

- Fixed a bug causing user lists to be sorted improperly

- Added an option to check a clan name/tag before attempting clan creation

 

Hero Selection:

- Reworked the Hero information area when mousing-over heroes

- Added indicator for who's turn it is to pick when alternate selections are enabled

- Reduced pick time for each player in Random Draft to 20 seconds (from 60)

- Removed restriction on swapping after repicking

- Players in RD can now swap heroes at any time

- Added feedback alternate selection to show who's turn it is to pick

- Added feedback for what slot you occupy on the hero selection screen

- Added additional feedback for who is talking via VOIP, both in game and on hero selection screen

 

Neutrals:

- Catman Leader, Vulture, and Minotaur will no longer use their spells unless there are three valid targets nearby

 

Valkyrie:

- Mana Cost on Courageous Leap set to 40/35/30/20 from a flat 75

- Javelin of Light will no longer stun Magic Immune targets

- Javelin of Light target scheme changed to Organic Enemy units

* It should no longer hit siege units or gadgets

- Javelin of Light's impact radius decreased slightly (110, was 140)

 

Bug fixes:

- Fixed extra countdown "beep" when everyone readys up on hero select screen

- Fixed final count down sounds/effects playing each time a player was running low on time when alternate selections was enabled

- Fixed Channel spells not stopping on death

- Fixed some toggles not calling their toggleoff event if killed while toggle is active

- Fixed incorrectly joining other peoples active games through the server list

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EDIT: Ny patch? Hva er nytt?

 

Skjul
General:

- Updated several heroes' death animations

- Vastly improved the updater (note that this update is being downloaded with the old updater)

* Improved updater infrastructure (more to come)

* Improvements to verification when downloading patches\

- New Interface section of the options screen for handling gameplay related interface options

* NOTE: A few options are not yet functional and as such, are greyed out

- Lowered Leaver threshold to 9%

 

Chat Server and Clans:

- All functionality (whispering, adding buddies, etc) now allows both clan tag or non-clan tag name entries

- Fixed a bug causing user lists to be sorted improperly

- Added an option to check a clan name/tag before attempting clan creation

 

Hero Selection:

- Reworked the Hero information area when mousing-over heroes

- Added indicator for who's turn it is to pick when alternate selections are enabled

- Reduced pick time for each player in Random Draft to 20 seconds (from 60)

- Removed restriction on swapping after repicking

- Players in RD can now swap heroes at any time

- Added feedback alternate selection to show who's turn it is to pick

- Added feedback for what slot you occupy on the hero selection screen

- Added additional feedback for who is talking via VOIP, both in game and on hero selection screen

 

Neutrals:

- Catman Leader, Vulture, and Minotaur will no longer use their spells unless there are three valid targets nearby

 

Valkyrie:

- Mana Cost on Courageous Leap set to 40/35/30/20 from a flat 75

- Javelin of Light will no longer stun Magic Immune targets

- Javelin of Light target scheme changed to Organic Enemy units

* It should no longer hit siege units or gadgets

- Javelin of Light's impact radius decreased slightly (110, was 140)

 

Bug fixes:

- Fixed extra countdown "beep" when everyone readys up on hero select screen

- Fixed final count down sounds/effects playing each time a player was running low on time when alternate selections was enabled

- Fixed Channel spells not stopping on death

- Fixed some toggles not calling their toggleoff event if killed while toggle is active

- Fixed incorrectly joining other peoples active games through the server list

Bra de fiksa incorrectly joining other peoples active games through the server list det var irriterende..

 

8 passer fint :)

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Som sagt kan jeg gjerne hjelpe til som moderator på et evt. nytt forum :p

 

Anyways. Den nye updaten i dag var helt fucka.. Ingenting fungerer som det skal lengre :wacko:

 

Moderatorer trengs :) Eneste jeg har igjen på forumet er og legge til diverse kategorier osv! Og som jeg sa til Evilleader, så kommer jeg til å kjøpe et domene til forumet om det blir aktivitet der :) Håper det er interesse for dette!

 

Som sagt: Sign me up :p

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EDIT: Ny patch? Hva er nytt?

 

Skjul
General:

- Updated several heroes' death animations

- Vastly improved the updater (note that this update is being downloaded with the old updater)

* Improved updater infrastructure (more to come)

* Improvements to verification when downloading patches\

- New Interface section of the options screen for handling gameplay related interface options

* NOTE: A few options are not yet functional and as such, are greyed out

- Lowered Leaver threshold to 9%

 

Chat Server and Clans:

- All functionality (whispering, adding buddies, etc) now allows both clan tag or non-clan tag name entries

- Fixed a bug causing user lists to be sorted improperly

- Added an option to check a clan name/tag before attempting clan creation

 

Hero Selection:

- Reworked the Hero information area when mousing-over heroes

- Added indicator for who's turn it is to pick when alternate selections are enabled

- Reduced pick time for each player in Random Draft to 20 seconds (from 60)

- Removed restriction on swapping after repicking

- Players in RD can now swap heroes at any time

- Added feedback alternate selection to show who's turn it is to pick

- Added feedback for what slot you occupy on the hero selection screen

- Added additional feedback for who is talking via VOIP, both in game and on hero selection screen

 

Neutrals:

- Catman Leader, Vulture, and Minotaur will no longer use their spells unless there are three valid targets nearby

 

Valkyrie:

- Mana Cost on Courageous Leap set to 40/35/30/20 from a flat 75

- Javelin of Light will no longer stun Magic Immune targets

- Javelin of Light target scheme changed to Organic Enemy units

* It should no longer hit siege units or gadgets

- Javelin of Light's impact radius decreased slightly (110, was 140)

 

Bug fixes:

- Fixed extra countdown "beep" when everyone readys up on hero select screen

- Fixed final count down sounds/effects playing each time a player was running low on time when alternate selections was enabled

- Fixed Channel spells not stopping on death

- Fixed some toggles not calling their toggleoff event if killed while toggle is active

- Fixed incorrectly joining other peoples active games through the server list

Bra de fiksa incorrectly joining other peoples active games through the server list det var irriterende..

 

8 passer fint :)

Sorry for dobbelpost

Med mindre de fikser den nye patchen tror jeg ikke noen av oss vil spille kl 8 i kveld. Man kan ikke lage games og det er bare et fåtall servere som fortsatt er oppe :(

Endret av Craxdm
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Jepp, ser ut til at S2Games er klar over problemet:

 

Please refrain from posting any new threads or message regarding the server problems. We are aware it is happening and we are on the case. We are working as hard as we can to get this resolved as quickly as possible.

 

Please be patient and realize this is a beta. We have just made some seriously significant improvements to our DB cluster, our Master Server, our Chat Server, and our patching process. These were all the systems that were or soon would be stressed by volume. Believe it or not, these changes happened very quickly for the amount of work that had to be done. Most of this stuff is transparent to the end user, except when bugs like this creep up. These upgrades all began after the 0.1.30 patch (see what I mean by quickly).

 

I apologize for the downtime but these things happening during the beta gives us a better opportunity to avoid them once the game is retail.

 

Thanks everyone.

 

Bra at de fikser på serverne slik at de skal tåle mer load nå de snart 40k facebook fans kommer.

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