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C&C: Tiberium Wars Generelt & Demoprat.


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Forandrer denne tråden til en mer sentral informasjonstråd for Command & Conquer 3: Tiberium Wars.

 

Først litt kjappe fakta:

1. Dette er ikke Red Alert 3

2. Dette er ikke laget av Westwood (dessverre!)

3. Dette er etterfølgeren til C&C: Tiberian Sun (1999)

4. Handlingen går mellom NOD, GDI, og den nye Ailenrasen som var omtalt i forrige spillet.

5. Heldigvis så ser det ut som EA ga opp Generals ideen sin, og ikke laget noen oppfølger på den siden, og håper personlig jeg slipper det under dette navnet!

6. Hvis du vil se flere spill av Westwood er nok dette beste linken til hvor dem har tatt veien: Petroglyph

 

Så en stor godnyhet til fans:

Spillbar Demo av C&C3 slipper førstkommende Mandag den 26 Februar, mest sannsynligvis senere på dagen/kvelden pga tidssone forskjell.

 

 

Ander gode links:

Hjemmesiden til C&C: Tiberium Wars

 

Historie fra de andre spillene til nå (fra wikipedia)

*ADVARSEL*

Den første Krigen:

Klikk for å se/fjerne innholdet nedenfor
The series' storyline follows an escalating war between the worldwide Brotherhood of Nod society, lead by a self-appointed and charismatic leader known only as Kane, and the Global Defense Initiative, a United Nations-founded and funded military taskforce. In Command & Conquer: Tiberian Dawn, the events of which take place during this so-called First Tiberium War, the two main factions involved in the conflict were described as follows by the EVA:

 

Sanctioned by the United Nations, the Global Defense Initiative has one goal: to eliminate multi-national terrorism in an effort to preserve freedom.

 

The Brotherhood of Nod, an ancient and secret society, maintains strong ties with most global terrorist organizations. Commanded by this man, known only as Kane, Nod's long-term goals are unknown. However, recent activities include: expansionary behaviour into disenfranchised nations, high-volume investment in global trade markets, and aggressive manipulation of international mass-media.

 

The EVA goes on to explain the nature of the Tiberium substance around which much of the game's storyline indirectly revolves:

 

These efforts are suspected to be funded by Nod's access to vast Tiberium deposits. Tiberium continues to confound the scientific community, soaking up ground minerals and soil nutrients like a sponge. The end result of this unique leeching process is the creation of the formation of Tiberium crystals, rich in minerals and available for collection at the minimum of mining expense.

 

In a later briefing, the EVA provides more background information and new discoveries concerning Tiberium:

 

Tiberium is named after the river Tiber in Italy where it was first discovered. There are now more than 200 areas of the Earth affected by Tiberium deposits. Tiberium appears to be spreading by means of conveyance unknown. We now know that not only does Tiberium leech elements from the soil, but it appears to also leech vital nutrients from all plantlife. Human contact with Tiberium is extremely toxic and often fatal. Exposure should be avoided.

 

Additionally, in a televised interview, the eccentric Tiberium expert Doctor Ignatio Mobius explains Tiberium with technobabble:

 

Molecularly, Tiberium is a non-carbon based element, that appears to have strong ferrous qualities, with non-resonating reversible energy! Which has a tendency to disrupt carbon-based molecular structures, with inconsequent and unequal positrons orbiting on the first, second and ninth quadrings! The possibilities of Tiberium... are limitless!

 

And later, after learning of Tiberium's deadly toll on ecology and humanity:

 

Tiberium is a new life form. Quite simply put, it seems to be adapting to Earth's terrain, foliage and environment to suit its own alien nature. If this is the case, ladies and gentlemen, we are facing a killer beyond that of our most turbulent nightmares. It is not an exaggeration to state that the future of the entire planet may be in jeopardy.

 

Tiberium is never fully explained in the series, and is constantly surrounded in a mystery which only deepens as the storyline progresses throughout the successive Command & Conquer games.

 

In the campaign of the Global Defense Initiative, the First Tiberium War comes to an end when Kane's temple in Sarajevo is destroyed by a final GDI assault. The Nod campaign results in a Nod victory over the GDI, however the series assumes a GDI victory when the storyline is revisited in Command & Conquer: Tiberian Sun which depicted the Second Tiberium War. The expansion pack Covert Operations has various missions that however show a concurrent campaign occurring. At the end of the conflict, GDI has won the war in Europe by capturing and destroying the Temple of Nod with the aid of the Ion Cannon. To prevent the loss of Nod controlled Africa, the player must take a Nod strike team and destroy an advanced communications centre located somewhere on the continent in order to ensure that GDI does not regain dominance. Other missions like "Infiltration" suggest an ongoing attempt by GDI to deploy back into Nod controlled Africa as the map uses desert terrain colours.

 

In lieu of the evidence, it appears that the Nod campaign ended prior to GDI success in Europe. As the introduction video introduces a GDI taskforce somewhere in the Mediterranean, it is unlikely that the Nod campaign ended before the GDI player campaign starts.

Den Andre krigen:

Klikk for å se/fjerne innholdet nedenfor
The Second Tiberium War

he Second Tiberium War begins in the 2030s when Kane (who was presumed dead after Nod's defeat in 1995) reappears in a live broadcast to General James Solomon onboard the Philadelphia space station.

 

Meanwhile, tiberium has been ravaging the world for 40 years now and has grown in many varieties, mutating flora and fauna and forcing humans to move to the polar regions where tiberium spread is slowed down by arid conditions. Many regions around the planet have entered desertification process, and natural resources other than tiberium are becoming nonexistent. As a result from tiberium spreading, world's population is decreasing at an alarming rate. Many countries along with the United Nations no longer exist, making of GDI the last powerful military/political organisation on Earth.

 

Beyond the problem of simply fighting the spread of tiberium, GDI also has to deal with the reappearance of Kane, who, along with a core group of loyalists, reunites the fractured Brotherhood of Nod, which splintered after the end of the First Tiberium War. The reunification of the Brotherhood precipitates a revolution across the globe, offering a new hope to those worst afflicted by Tiberium, not in the form of a promise to be rid of the substance (which would prove lethal to many mutants among the new generation), but in the form of the prospect of adapting to and assimilating in to the emerging Tiberium ecosystem. A second fight for world domination ensues. This war is an important turn in history for many reasons: the discovery of an alien spacecraft (and later, the discovery that it might have been built by man), the arrival in war of the Forgotten mutants, the creation of more deadly and powerful weapons like Tiberium bio-warheads, and most of all, the discovery of a mysteriously originated object called the "Tacitus". The conflict eventually becomes truly worldwide, and the player is taken to battlefields in various regions of the globe, like Norway, the United Kingdom, Egypt, Mexico, the United States, etc. The Second Tiberium war finally ends with a battle in Cairo wherein Kane attempts to launch a MIRV-ICBM into the upper atmosphere to spread tiberium throughout the atmosphere. Finally, GDI defeats Nod in Cairo and Kane is killed by commander McNeil himself.

 

Firestorm (Expansion)

 

Firestorm begins shortly after the end of the last game when the GDI Kodiak crashes during an ion storm just after leaving Cairo with the Tacitus on board. Kodiak's crew including commander McNeil dies in the crash. The loss of the Kodiak and increase in ion storm activity cut off all contact with Philadelphia space station, the Kodiak being the communication relay between the station and GDI forces. One of the few ground-based GDI generals activates the Firestorm Protocol, taking command of GDI until communication with the Philadelphia is re-established. Following Nod's defeat, GDI fights the remaining Nod forces, who are once again without leader and hopeless. Eventually, Nod's artificially intelligent computer system CABAL, will be reactivated and become a renegade faction of its own and start to build a massive cyborg army and attack civilian populations. GDI and Nod will later conclude a cease-fire and unite their forces in order to destroy CABAL. However, it is unclear if CABAL was really destroyed.(it should also be noted that the Firestorm story is unique to the Command and Conquer universe as both sides co-exist with each other, as opposed to two different endings featured in other games).

*SPOILERS FRA DE FORRIGE SPILLENES HISTORIE og KANSKJE FRA DET NYE*

 

Demo:

 

Torrent:

Trykk [link til warez-side fjerna] for download!! :D

 

Have fun!

 

 

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Gamle tråden:

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Her er en video som ble sluppet for under 24 timer siden på www.gametrailers.com

 

Her kan dere se hvem som skal sloss mot både GDI og NOD om dem må..

 

Klikk her for download av trailer (11 MB)

 

Enjoy!

 

 

Så til diskusjonen, hvordan tror dere dette vil påvirke C&C3?

Jeg vet at jeg gleder meg ihvertfall!

Satser på noe bedre enn Generals denne gangen...

Endret av ttt
Videoannonse
Annonse
Skrevet

har forhånds bestilt Command & Conquer 3: Tiberium Wars - Kane Edition,gleder meg.

 

er det noen andre som har forhånds bestillt Kane Edition?

Skrevet

Noe av spørsmålet som RTS veteraner spør nå, er om de 3 sidene er sånn nogenlunde Likestilt, uten å ha for like enheter, slik som Starcraft, som den ene mener er perfekt på den måten.

 

I så fall så kan dette bli en god multiplayer opplevelse for RTS spillere, og de som kanskje ikke liker Supreme Commander så godt av forskjellige grunner.

 

Skal forhåndsbestille Kane Edition selv når jeg finner stedet jeg vil gjøre dette på.

 

Håper på noen klassiske Cut-scener med gode skuespillere, har også latt merke til at 2 av skuespillerene fra Battlestar Galactica skal delta i C&C3. Samt en fra Lost, og en kvinne fra TV-serien "House MD" skal også vise seg frem. Ser ikke ut til å ha spart på pengene denne gangen, vi får se...

Skrevet

Jeg tror C&C3 kan bli bedre enn supreme commander ja, har spilt dette spillet endel i beta og synes det er litt for avhengig av plettfri økonomi for å ha sjanse til å vinne. I supreme commander ender også 80% av gamene etter første rushet..

Skrevet (endret)
Hva går Kane Edition ut på? Og eventuell prisforskjell? Jeg vurderer faktisk å kjøpe dette spillet lovlig.

7878519[/snapback]

 

På Spaceworld koster det like mye uansett, så sikkert 499 eller no.

Er noen ekstrasaker med og stategier eller no.

 

For 50 i depsoitum, så får man visst en TrailerCD og lagt av et spill til deg (Kane Ed.)

Endret av Atomics
Skrevet

Jeg vil ha Redalert 3 istedet :hrm: Mammut-tanks og Tanja :D

 

Likte ikke første Tiberian sun noe særlig egentlig.. Alt for rare units etter min smak, hehe

Gjest Slettet+9812398713
Skrevet

First Decade kostet 179kr, og bare C&C er verdt summen alene.

 

Som Zethyr sier;

Gode gamle dager.

Skrevet (endret)
Jeg vil ha Redalert 3 istedet  :hrm: Mammut-tanks og Tanja :D

 

Likte ikke første Tiberian sun noe særlig egentlig.. Alt for rare units etter min smak, hehe

7880892[/snapback]

 

 

Tanja var kul, men Commandoen fra C&C Tiberian Dawn (1995) var kulere.

 

Dessuten mener jeg å huske at Mammut tanks oppsto i Tiberian Dawn, husker ikke om de tok med dette til RA da, siden det er så lenge siden jeg spilte det.

 

hmm...

 

Anyway..tror jeg skal spille Tiberian Sun om igjen nå, sett litt mer på historien kanskje hvis jeg orker..er en stund til spillet kommer enda.

 

I andre nyheter for RTS Fans:

Supreme Commander Demo kommer visst i dag, det er kanskje ikke C&C3, men testes skal det.

Endret av Atomics
Skrevet
Dessuten mener jeg å huske at Mammut tanks oppsto i Tiberian Dawn, husker ikke om de tok med dette til RA da, siden det er så lenge siden jeg spilte det.

7884192[/snapback]

Du har rett. Mummut-tanksene var med i det originale C&C-spillet (også kalt Tiberian Dawn av noen).

Skrevet

Lurer virkelig på om de får kontrollene gode på 360. Pcen min klarer det garantert ikke. Håper på et slags GUI-løst interface, der man kan holde inne en knapp så får man opp hva man kan bygge, og at man ikke må flytte en musepeker til knapper på siden av skjermen.

Gjest
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