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Crashday screenshot tråden


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Skrevet (endret)

:thumbup: Yes. Fikk endelig Crashday i posten idag.

Har gledet meg lenge til dette spillet skulle komme:-)

 

Ligger ved noen screenshots som dere som ikke har sett spillet kan se.

Utrolig kult bilspill..

 

Da legger jeg like så godt inn et par regler slik vi har i allerede eksisterende screenshot-tråder. Dette gjøres primært for å unngå at tråden utvikler seg til en ren chattetråd om spillet. Videre ønsker vi at det ikke skal bli for mye å laste på hver side i denne tråden Derfor ber jeg nå om at følgende regler blir overholdt:

 

- Det skal minst være et bilde per post

- Det skal ikke være mer enn 10 bilder per post

- Ikke bruk IMG-tags på bilder med en bredde over 800

- Man skal kun diskutere screenshots her, annet snakk kan taes i egne tråder eller PM

- Man har lov til å kommentere hverandres screenhosts om man følger reglene over

 

Dersom dere ikke greier å holde disse svært enkle reglene vil i begynnelsen regelbruddene føre til sletting av den aktuelle post. Senere vil også tråden kunne bli stengt i små perioder for å understreke at reglene faktisk gjelder i denne tråden.

 

Jeg håper dere kan følge disse svært enkle reglene, og at dere poster mange fine bilder.

 

Snorre :)

 

crashday2myfirstrun7qj.th.jpg

crashday3myfirstrun7ze.th.jpg

crashday4myfirstrun7am.th.jpg

Bilen under er min første custom ride :)

firstcustomride6qu.th.jpg

Raketter flyger i alle retninger.

rockets6nq.th.jpg

Spillet er ikke perfekt men utrolig artig..har spilt i 5-6timer nå :thumbup:

highair8bc.th.jpg

crashdayhummer2ua.th.jpg

Endret av Scortech
Videoannonse
Annonse
Skrevet (endret)

Politibilen min ^_^

 

Du vet at du kan trykke på delete/end knappen for å få sånn "pause" i spillet ja? Dritkult når bilen eksploderer.. :D

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Endret av Bertelsen
Skrevet
Du vet at du kan trykke på delete/end knappen for å få sånn "pause" i spillet ja? Dritkult når bilen eksploderer.. :D

5662386[/snapback]

Oi. Det visste jeg ikke. :dribble:

  • 1 måned senere...
Skrevet (endret)

Crashday v1.1 Patch ute..

 

This patch solves a number of hardware compatibility issues that stopped people from being able to play the game.

 

Download Details

Crashday Patch 1.1 is the first of at least two patches to fix compatiblity,

functionality and gameplay issues of the Crashday retail version 1.0 of Atari.

 

This first patch mainly focuses on serious hardware and compatiblity problems

that prevented people from playing at all. Future patches will focus more on

gameplay-related issues and actual game improvements or feature additions.

 

The Crashday troubleshooting forum:

http://www.crashday-game.de/forum/viewforum.php?f=9

 

 

NOTE:

To play online, players can only join games hosted on the same version ("1.1"

after installation of patch). The multiplayer games browser displays the

current version in a seperate column.

 

Crashday Patch 1.1 fix-list

 

COMPATIBILITY

 

Fixed slow framerate bug on ATI Radeon 9500/9700

Improved gamepad detection support

Advanced support for analog axes on gamepads

Worked around a sound bug crash on SBLive sound cards (only used to occur with

out-of-date drivers)

Fixed start-up problems related to a second window "Black"

FUNCTIONALITY FIXES

 

Fixed bug related to weight of dynamic objects (way too heavy before)

Fixed replay problems: jiggering, damage, bomb, flag visibility

Fixed mirroring bug of dynamic objects in track editor display

Fixed language selection in multiplayer browser filter

Disconnected players are no more shown on radar or pointed to by target arrow

Wrecking or shooting disconnected players does not give any more points or

damage

Disconnected players will no more score in Pass The Bomb

Players that disconnect while holding the flag will loose the flag

Improved synchronization of multiplayer missiles

CRASH FIXES

 

Fixed crash in usermenu on simultaneous press of RETURN and X

Fixed multiplayer crash related to clients and spamming reconnect messages

Fixed multiplayer browser crash if a Finnish language-hosted game was listed

Fixed multiplayer lobby crash when user was typing chat message and host quits

the game

Fixed crash bug coming up when deleting a track that is just being edited

Fixed crash bug when clicking "Select Car" on host machines with specific car

or specific car classes

Fixed crash bug in Stunt Mode when driving close to track boundary

Fixed crash bug when deleting a custom car without selling it before

Fixed crash bugs related to selecting custom cars in multiplayer (which is

still not supported, but which was possible to be exploited from host side and

led to a crash)

Fixed rare crash bugs related to overwriting existing tracks, but not updating

precalculated shadow information properly (occasionally could cause crashes in

track editor test drive, multiplayer or replays)

NEW FEATURES AND MISCELLANEOUS FIXES

 

Skidmarks added

Added brightness setting in graphics options

Game controller's coolie hat can be used to look left/right during driving

Show the car stats in the shop when a new car is unlocked but not yet purchased

 

Slightly increased view range in lowest graphics detail preset

Always use higher view range in minigames to avoid artifacts

Improved online cheat protection code

Prevented stunt mode cheating on arena stunts ("On top of the arena").

Fixed a situation in HoldTheFlag that flag fell below the track on relatively

high ping times sometimes in multiplayer

Slightly lowered speed of person holding flag in Hold The Flag

Shader performance improvements

Replaced error with an unsupported graphics card by a more meaningful message

Known Remaining Issues

 

- Sound problems during races on SoundBlaster (Live) cards

-> install the latest drivers

 

- The application starts up with flickering videos

-> start the application with the "-skipvideo" parameter to skip the videos

 

- Graphics problems on some NVidia cards (flicker and artifacts on GF4 Ti4200

and GF3 Ti200 / no menu text on GF5900 and others)

-> to be fixed as soon as possible in next patch or with NVidia driver update

(see below)

 

- Game crashes on accessing the multiplayer menus without being connected to

the Internet (anymore)

-> to be fixed as soon as possible in next patch (see below). Try to avoid

situation please

 

- Game crashes by navigating replays using a gamepad

-> to be fixed as soon as possible in next patch (see below). Try to avoid

situation please

 

- Game randomly crashes in singleplayer and multiplayer races ('Illegal memory

reference' or 'BlockStartFilePos == ftell( ReplayFP )')

-> to be fixed as soon as possible in next patch (see below)

 

- Very high ping times or only "??" is displayed in the multiplayer browser

-> leave the browser and re-enter

 

Main plans for future patches (no 100% guarantee of fixing all of these

issues!)

 

- fix any NVidia graphics cards problems (flicker / no menu text)

- improved lag-handling and car smoothing in multiplayer races

- get rid of any remaining in-game crashes, especially in multiplayer

- add "Kick" functionality to kick players from the multiplayer lobby

- lots of smaller issues

 

Patchen kan du f.eks laste ned her

Endret av Scortech

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