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Subspace Emissary! Ser utrolig tøft ut :thumbup: Den lille filmen ser ikke ut til å loade, da. Er vel en del andre som vil se den også.

 

More than anything, Smash Bros. is a competitive action game.

 

Likte den setningen. Ser ut til at Sakurai også fokuserer litt på den mer kompetive delen av Smash, og ikke gjør Brawl til et casual party-spill :)

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Super Smash Bros. Brawl: The Subspace Emissary is a robust side-scrolling action game!

 

- This is the Subspace Emissary! -

 

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More than anything, Smash Bros. is a competitive action game. People have been kind enough to praise its multiplayer, but we’ve never been able to create a fully fleshed out single-player game.

 

This time, though, we’ve managed to create a complete side-scrolling action game. It’s storyline isn’t overwrought—it’s hastened along by a bunch of quick movies.

 

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The Adventure mode also emphasizes character development. You’ll see many famous characters persevering under the weight of their personal histories, shouldering their unique burdens... It’s really something you won’t see anywhere else.

 

(Video)

 

With so many wonderful characters appearing together, it’s like a dream action game. We’re putting tons of fighting spirit into making this game, so I hope you’re all looking forward to it.

 

Oh, and this is all included in the same Game Disc, so rest easy.

 

Må bare i at dette er en av de bedre avsløringene fra siden! Er jo helt konge!

Men dette vil jo si at i denne modusen er det ikke trofeer som sloss, men de virkelige karakterene fra de forskjellige spillene?

The Adventure mode also emphasizes character development. You’ll see many famous characters persevering under the weight of their personal histories, shouldering their unique burdens... It’s really something you won’t see anywhere else.

 

En annen ting er at de ikke engang prøver å late som om de har en god historie på gang. Hvilket er bra for spillet da det ikke handler om historie. Jeg bøyer meg for Masahiro Sakurai & Co. :thumbup:

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Jo. Det er riktig.

 

Nå har også Ganondorf og Sheik blitt annonsert!

GI: Have you been consulted at all for the usage of Link or Sheik or Ganondorf for Smash Bros. Brawl?

 

Aonuma: I’ve been working with Sakurai for a very long time with this new Smash Bros., because the Wii came out and when discussion for a new Smash Bros. took place nobody could think of anyone other than Sakurai working on it. He was kind of the default, and I was very happy to hear that he would be working on it. Actually, my designers did work on the designs for Sheik and Link and Ganondorf. So they submitted the initial designs, and so it would fit in the Smash Bros. Brawl environment, they’ve had to tweak some of the designs. But Sakurai has brought those altered designs to NCL. We’re working very closely with the team of Smash Bros. Brawl to make sure the characters look their best

source

Endret av Fluesoppen
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Jo. Det er riktig.

 

Nå har også Ganondorf og Sheik blitt annonsert!

GI: Have you been consulted at all for the usage of Link or Sheik or Ganondorf for Smash Bros. Brawl?

 

Aonuma: I’ve been working with Sakurai for a very long time with this new Smash Bros., because the Wii came out and when discussion for a new Smash Bros. took place nobody could think of anyone other than Sakurai working on it. He was kind of the default, and I was very happy to hear that he would be working on it. Actually, my designers did work on the designs for Sheik and Link and Ganondorf. So they submitted the initial designs, and so it would fit in the Smash Bros. Brawl environment, they’ve had to tweak some of the designs. But Sakurai has brought those altered designs to NCL. We’re working very closely with the team of Smash Bros. Brawl to make sure the characters look their best

source

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Det var gode nyheter. Ganondorf var vel en selvfølge, men Sheik var jeg ganske usikker på om fikk være med. Dette blir bra ;)

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