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S.T.A.L.K.E.R - First impressions (Eurogamer.net)


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Hoisted away from the AI demo, we find an empty chair and get to play. It's a level set in Prypiat, the town built to house workers at the Chernobyl power plant. There's no disguising it: S.T.A.L.K.E.R. does looks dated. The level sees you start with a squad of NPCs taking out snipers, and the modelling on your compatriots could never be described as "cutting edge". But we're talking here about a completely open-ended game with 60 hours of play and a massive area. It certainly looks better than adequate, just "2005" as opposed to "2006". Remember Operation: Flashpoint? Graphics didn't matter then, did they?

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