Whalecore Skrevet 1. mai 2007 Skrevet 1. mai 2007 Fra Wikipedia: Klikk for å se/fjerne innholdet nedenfor Professions Professions can either be a gathering profession or a crafting profession. Gathering professions are used to harvest raw materials, which in turn are used to create items using a crafting profession. Players cannot choose a particular profession, instead they choose a vocation. Cook Cooks create food items that can be consumed to recover morale and power in between fights, to reduce down time, and can give temporary stat bonuses. This is very useful in difficult quests, and especially while soloing. Materials for this skill are harvested by Farmers. Farmer Farmers use farming tools to grow food items in patches of farmable land found throughout Middle Earth. The food can then be used by the cooks to make food. This skill differs from the other harvesting professions in that it requires seeds to grow items, which must be purchased before growing food. Forester Foresters obtain wood from wood nodes throughout Middle Earth, which are used to create items by the woodworking profession. They are also able to treat leather found as loot from monsters for use by a tailor. The higher your level in this skill, the more advanced the wood and leather you can harvest and make. Jeweller Jewellers create various pieces of jewelry. After sufficient levels of this skill are obtained, the crafter can make jewelry that confers benefits to the wearer, such as additional stats. Jewellers get their materials from Prospectors. Metalsmith Metalsmiths create heavy armor and shields made of metal. As the skill of the metalsmith increases, so does the quality of these items, though even basic items can be useful to the crafter or lower-level characters. Metalsmiths get their materials from Prospectors. Prospector Prospectors mine metals from various 'nodes' found throughout Middle Earth. The raw ore can then be turned into metal ingots, which are used by jewellers, weaponsmiths, and metalsmiths. The higher your level in this skill, the more advanced metals you can mine and smelt. Scholar Perhaps the most unique of the professions, it is both a harvesting profession and a crafting profession. The scholar harvests lore from lore nodes found throughout Middle Earth. He then uses lore and other ingredients to make potions, and scrolls that improve other professions. The scholar is also the profession that allows dropped recipes to be converted for use by other professions. Tailor Tailors make light and medium armor as well as clothing. Cloth armor requires cloth to be bought or found, while medium armor requires leather from foresters. Weaponsmith Weaponsmiths craft weapons such as swords, axes, and maces, but not all weapons, since woodworkers craft bows and other wooden armaments. Woodworker Woodworking is the profession concerned with making wooden weapons, primarily bows. The woodworking skill requires treated wood harvested by foresters. Syns forresten signaturen din er meget upassende, ettersom mor di aldri ville fått plass mellom strekene.
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