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  1. Dagens HS:

    Instantly strikes the target and his nearest ally, causing 60% weapon damage plus 220.8, and an additional 110.4 bonus damage per disease.

     

    Men kan virke som unholy kommer til å bli >> all igjen.

     

    3900'ish ap with horn and no bladed armor (4400 with bladed)

    Level 80 training dummy target

    Best in-slot for basically everything

    Sigil of Awareness

     

    Spec'd Unholy:

     

    Plague Strike (not glyphed):

    1100-1400 non crit on a fresh target without debuffs or bonuses like RoR

    2600-3200 crit without debuffs (this goes up to about 3500-3700 with debuffs and darkmoon or crusader buff)

     

    Blood Boil:

    1200 non-crit with diseases on

    2500-2650 crit with diseases on

     

    Scourge Strike:

    3500-3600 non crit with full diseases

    8400-9200 crit with full diseases without full procs

    Max so far of 10,400 with trinkets/crusader (not cinderglacier)

     

    Gargoyle:

    2995-3000 damage per strike with ebon plague on

    Duration and runic power drain remains the same

  2. Patch notes 3.1 so far:

     

     

    Death Knight

    Blood

    Skills

     

    * Pestilence is now 1 rank. It now spreads existing Blood Plague and Frost Fever infections from your target to all other enemies within 10 yards. (Previously dealt damage)

    * Strangulate no longer deals damage.

    * Blood Boil damage increased, but its range has been reduced.

    * Death Pact's heal can no longer crit.

    * Blood Strike now instantly strikes the enemy, causing 40% weapon damage plus 305.6, increased by 12.5% per disease on the target at rank 6. (Previously caused 50% weapon damage plus 191, and an additional 95.5 bonus damage per disease)

    * Heart Strike now

    * instantly strikes the target and his nearest ally, causing 50% weapon damage plus 368, increased by 10% per disease on the target at rank 6. (Previously caused 60% weapon damage plus 220.8, and an additional 110.4 bonus damage per disease)

     

    Talents

     

    * Blood Gorged (Tier 10) no longer grants expertise. Instead your attacks ignore up to 2/4/6/8/10% of the targets armor.

    * Heart Strike (Tier 9) now strikes the target and his nearest ally, causing 50% weapon damage plus 125, increased by 10% per disease on the target.

    * Might of Morgraine (Tier 9) now increases the critical strike damage bonus of your Blood Boil, Blood Strike, Death Strike, Heart Strike, and Obliterate abilities by 10/20/30%. (Previously was 15/30/45%)

    * Sudden Doom (Tier 8 ) is now a 3 point talent and now has a 5/10/15% chance to launch a free Death Coil at your target. (Previously gave a 4/8/12/16/20% chance to make the next death coil cost no runic power and guaranteed it to crit)

    * Blood Aura (Tier 7) renamed Improved Blood Presence and now while in Frost Presence or Unholy Presence, you retain 4% healing from Blood Presence, and healing done to you is increased by 10% in Blood Presence.

    * Bloody Strikes (Tier 5) now increases the damage of Blood Strike and Heart Strike by 15/30/45%, and increases the damage of Blood Boil by 20/40/60%.

    * Scent of Blood (Tier 2) now can proc off dodging, parrying or taking direct damage.

    * *New Talent* Improved Death Strike, Tier 8, 2 talent points - Increases the damage of your Death Strike by 15/30%.

     

     

    Frost

    Skills

     

    * Icy Touch now causes Frost Fever to last 15 secs.

     

    Talents

     

    * Hungering Cold and Howling Blast have switched places in the talent tree.

    * Howling Blast (Tier 11) now deals 50% additional damage to targets infected with Frost Fever. (Previously dealt double damage)

    * Unbreakable Armor (Tier 8 ) now Reinforces your armor with a thick coat of ice, reducing physical damage from all attacks by 0.05 and increasing your strength by 25% for 20 sec. The amount of damage reduced increases as your armor increases. (Previously just increased armor by 25%, strength by 10%, and parry by 5%)

    * Blood of the North (Tier 8 ) now affects Frost Strike as well as Blood Strike.

    * Chillblains (Tier 7) now reduces movement speed by 15/30/45%. (Previously 10/20/30%)

    * Endless Winter moved from Tier 6 to Tier 4.

    * Chill of the Grave moved from Tier 5 to Tier 4.

    * Runic Power Mastery moved to Tier 1 and is now a 2 point talent. Increases your maximum Runic Power by 15/30. (Previously 3 point talent that increased runic power by 10/20/30)

    * Black Ice (Tier 2) increases your frost damage by 4/8/12/16/20%. (Previously 6/12/18/24/30%)

    * Glacier Rot moved from Tier 1 to Tier 5 and is now a 3 point talent. Now diseased enemies take 7/13/20% more damage from your Icy Touch, Howling Blast and Frost Strike. (Previously 5/10%)

     

     

    Unholy

    Skills

     

    * Plague Strike now deals 50% weapon damage plus 189 and infects the target with Blood Plague, a disease dealing Shadow damage over time. (No longer removes a HoT)

    * Raise Dead cooldown reduced from 5 minutes to 3 minutes. The ghoul now only lasts for 1 minute.

     

    Talents

     

    * Unholy Blight moved from Tier 11 to Tier 5.

    * Scourge Strike (Tier 9) now deals 55% of weapon damage as Shadow damage plus 185.63, increased 9% per each of your diseases on the target. (Previously dealt 60% of weapon damage as Shadow damage plus 81, and an additional 40.5 bonus damage per disease.)

    * Night of the Dead (Tier 8 ) now reduces the cooldown on Raise Dead by 45/90 sec and Army of the Deat by 5/10 min. (Previously reduced cooldown when you hit the target)

    * Desecration (Tier 7) now causes all Plague Strikes to cause the desecrated ground effect. Targets in the area are slowed by 10/20/30/40/50% by the grasping arms of the dead while you cause 1/2/3/4/5% additional damage while standing on the unholy ground. Lasts 12 sec.

    * Anti-Magic Zone (Tier 7) no longer requires a rune to activate.

    * Unholy Aura (Tier 7) renamed Improved Unholy Presence and changed to: While in Blood Presence or Frost Presence, you retain 8/15% increased movement speed from Unholy Presence, and your runes finish their cooldowns 5/10% faster in Unholy Presence.

    * Magic Supression (Tier 6) is now a 3 point talent and You take 2/4/6% less damage from all magic. In addition, your Anti-Magic Shell absorbs an additional 8/16/25% of spell damage. (Previously a 5 point talent)

    * Master of Ghouls moved from Tier 6 to Tier 4. It now also reduces the cooldown of your Raise Dead spell by 60 sec.

    * Summon Gargoyle moved from Tier 5 to Tier 11.

    * Blood-Caked Blade (Tier 4) now has a 3 sec internal cooldown.

    * Shadow of Death removed from the game.

    * Outbreak (Tier 3) no longer affects Blood Boil. It now affects Plague Strike and Scourge Strike.

    * Necrosis (Tier 3) now only affects main hand auto attacks. (Previously affected all auto-attacks)

    * Virulence moved from Tier 2 to Tier 1.

    * Morbidity moved from Tier 1 to Tier 2.

    * *New Talent* Ghoul Frenzy, Tier 6, 1 point talent - Grants your pet 25% haste for 15 sec and heals it for 30% of its health over the duration. 1 Unholy Rune. 45 Yard range. Channeled. 30 sec cooldown.

     

     

    Jevnt over er det buffs.

  3. Levla mining nettopp, 2 dager og jeg er nå på ca 415.

     

    Trikset for å få dette til å gå fortest mulig, er å smelte hver gang du potensielt kan starte å mine en ny ore. Smelter du da fra oransje til grønn, så er det utrolig hvor mange veins du slipper å mine.

     

    Kan også nevne at min ferd fra 1-400 ga ca 1500g fortjeneste. Gold, truesilver og thorium ga den største profitten.

  4. RUNEFORGING

     

    http://www.wowwiki.com/Runeforging

     

    Memento:

    Fallen Crusader – FC

    Razorice – RI

    Cinderglacier – CG

     

    There is not only FC. You are now using mainly frost spells so have a look at the link or click your Runeforging skill. Razorice is definately the Main Hand weapon rune at all times so I was curious about the offhand rune if CG or FC

     

    Tests:

     

    0/32/39

     

    FC: +-2550 DPS, Blood pressence

    CG: +-2300 DPS, Blood pressence

    FC: +- 2300 DPS Unholy pressence

    CG: +- 2200 D/S Unholy pressence

    ninja fra: http://forums.wow-europe.com/thread.html?t...03769&sid=1

     

    Mulig denne infoen er litt utdatert nå da. STR scaler jo også med spellpower.

     

    Også er 2x fallen crusader heals nice i pvp vil jeg tro.

     

    hmm, skal jeg specce DW eller 2h frost :D

     

    edit: its hard to be a quotemann

  5. goyle hitter jo fortsatt for ca 1300. Og det er jo fortsatt greit, og det utdanker jo death coil, så ser ikke helt hva annet man skal bruke RPen til?

     

    Har også lekt litt med tanken på en frost spec til pvp, 17/54. Denne gir mulighet for 4x frost strikes på rad med 130 RP og FS-glyph, og den kan procce killing machine.

     

    Og har også lyst å prøve ut hungering cold og chillblains

     

    Eneste negative med denne er at du ikke får konvertert runes fra obli. Men vet ikke hvor mye dette egentlig har å si.

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