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Trenger info om 31/5/15 build til warrior


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Jeg runder snart til lvl60 - og har egentlig ikke bekymret meg så mye for hvor jeg har lagt talentpoengene. Spiller ikke pvp, grinder/quester med 2h øks og tanker litt for guildet mitt med 1h sverd og skjold.

 

Kan noen gi meg en detaljert beskrivelse av 31/5/15 eller en link?

 

Tusen takk!!

Videoannonse
Annonse
Skrevet
Arms Talents (31 points)

 

 

Improved Rend - 3/3 points

Increases the bleed damage done by your Rend ability by 35%.

 

 

Deflection - 3/5 points

Increases your Parry chance by 3%.

 

 

Tactical Mastery - 5/5 points

You retain up to 25 of your rage points when you change stances.

 

 

Improved Charge - 2/2 points

Increases the rage generated by your Charge ability by 6.

 

 

Deep Wounds - 3/3 points

Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.

 

 

Improved Overpower - 2/2 points

Increases the critical strike chance of your Overpower ability by 50%.

 

 

Anger Management - 1/1 point

Increases the time required for your Rage to decay while out of combat by 30%.

 

 

Impale - 2/2 points

Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.

 

 

Sweeping Strikes - 1/1 point

Your next 5 melee attacks strike an additional nearby apponent.

 

 

Axe Specialization - 5/5 points

Increases your chance to get a critical strike with Axes by 5%.

 

 

Improved Hamstring - 3/3 points

Gives your Hamstring ability a 15% chance to immobilize the target for 5 seconds.

 

 

Mortal Strike - 1/1 point

A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.

 

Level 48: Damage plus 110

Level 54: Damage plus 135

Level 60: Damage plus 160

 

 

 

 

Fury Talents (5 points)

 

 

Cruelty - 5/5 points

Increases your chance to get a critical strike with melee weapons by 5%.

 

 

 

 

Protection Talents (15 points)

 

 

Anticipation - 5/5 points

Increases your Defense skill by 10.

 

 

Improved Bloodrage - 2/2 points

Reduces the Health cost of your Bloodrage ability by 50%.

 

 

Toughness - 4/5 points

Increases your armor value from items by 8%.

 

 

Last Stand - 1/1 point

When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.

 

 

Improved Revenge - 3/3 points

Gives your Revenge ability a 40% chance to stun the target for 3 seconds.

 

Du kan putte 2 mer poeng i deflection hvis du tanker mye, i stedet for improved charge.

 

Last stand er en kjempeskill, som kan redde livet ditt ofte når du lærer å bruke den.

 

Improved revenge er veldig fint i alle 5 manns instancer.

 

Enkelte punkter kan selvsagt diskuteres, men jeg ville heller hatt denne enn han som posta før meg. Denne var fullstendig på jordet imo. Hvorfor droppe rend, impale og deep wounds? Og hvorfor droppe improved revenge og last tand? Dette er jo 5 av de beste tinga i hele treet.

Skrevet (endret)
Arms Talents (31 points)

 

 

Improved Rend - 3/3 points

Increases the bleed damage done by your Rend ability by 35%.

 

 

Deflection - 3/5 points

Increases your Parry chance by 3%.

 

 

Tactical Mastery - 5/5 points

You retain up to 25 of your rage points when you change stances.

 

 

Improved Charge - 2/2 points

Increases the rage generated by your Charge ability by 6.

 

 

Deep Wounds - 3/3 points

Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.

 

 

Improved Overpower - 2/2 points

Increases the critical strike chance of your Overpower ability by 50%.

 

 

Anger Management - 1/1 point

Increases the time required for your Rage to decay while out of combat by 30%.

 

 

Impale - 2/2 points

Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.

 

 

Sweeping Strikes - 1/1 point

Your next 5 melee attacks strike an additional nearby apponent.

 

 

Axe Specialization - 5/5 points

Increases your chance to get a critical strike with Axes by 5%.

 

 

Improved Hamstring - 3/3 points

Gives your Hamstring ability a 15% chance to immobilize the target for 5 seconds.

 

 

Mortal Strike - 1/1 point

A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.

 

Level 48: Damage plus 110

Level 54: Damage plus 135

Level 60: Damage plus 160

 

 

 

 

Fury Talents (5 points)

 

 

Cruelty - 5/5 points

Increases your chance to get a critical strike with melee weapons by 5%.

 

 

 

 

Protection Talents (15 points)

 

 

Anticipation - 5/5 points

Increases your Defense skill by 10.

 

 

Improved Bloodrage - 2/2 points

Reduces the Health cost of your Bloodrage ability by 50%.

 

 

Toughness - 4/5 points

Increases your armor value from items by 8%.

 

 

Last Stand - 1/1 point

When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.

 

 

Improved Revenge - 3/3 points

Gives your Revenge ability a 40% chance to stun the target for 3 seconds.

 

Du kan putte 2 mer poeng i deflection hvis du tanker mye, i stedet for improved charge.

 

Last stand er en kjempeskill, som kan redde livet ditt ofte når du lærer å bruke den.

 

Improved revenge er veldig fint i alle 5 manns instancer.

 

Enkelte punkter kan selvsagt diskuteres, men jeg ville heller hatt denne enn han som posta før meg. Denne var fullstendig på jordet imo. Hvorfor droppe rend, impale og deep wounds? Og hvorfor droppe improved revenge og last tand? Dette er jo 5 av de beste tinga i hele treet.

5614273[/snapback]

sant sant kunne bytta noen så du får last stand :blush: bom av meg :( men hvorfor imp rend? :p har ikke bruk for det

Edit: men smaken er foskjellig hos alle

Endret av AltuZ
Skrevet
Du kan putte 2 mer poeng i deflection hvis du tanker mye, i stedet for improved charge.

 

Last stand er en kjempeskill, som kan redde livet ditt ofte når du lærer å bruke den.

 

Improved revenge er veldig fint i alle 5 manns instancer.

 

Enkelte punkter kan selvsagt diskuteres, men jeg ville heller hatt denne enn han som posta før meg. Denne var fullstendig på jordet imo. Hvorfor droppe rend, impale og deep wounds? Og hvorfor droppe improved revenge og last tand? Dette er jo 5 av de beste tinga i hele treet.

5614273[/snapback]

sant sant kunne bytta noen så du får last stand :blush: bom av meg :( men hvorfor imp rend? :p har ikke bruk for det

Edit: men smaken er foskjellig hos alle

5614306[/snapback]

 

imp rend som prereq til deep wounds og imale ;)

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