kazaa
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Burde vel nesten ha forventet en utsettelse. Hadde selv instilt meg på å ikke joine noe nytt guild etc (gamle disbanda) før BC kommer. ~2måneder ekstra 'ventetid' blir kjedelig..
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Yep, på attack nummer2. Hitten som procca den første SoC er ikke der. men men hehe.
Critadins ftw? To manaburns og du er OOMJoa.. men er moro da Holder meg riktignok til healing i premade og raids.
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http://www.curse-gaming.com/en/wow/addons-...heorycraft.html
-Regner ut DPS med SoC (regner med crit, vengance, talents etc). Regner også ut hps +++
Mulig det ikke var helt det du ville ha.
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Executus, for det meste bare på en char. (loladinen i siggen)
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Noen setbonuser er ganske vanskelige å rettferdiggjøre med items med bedre stats. 3-set Netherwind gir -treat reduce, 3 judgement gir 10yrd lengre auras (40yrd totalt, samme range some heals), 5 bloodfang gir bedre feint.. etc. Om det er verdt det kommer ann på hvilket encounter du er på, eller evt om det er til PvP.
Men for ren DPS/healing, er det bedre med random pieces stort sett.
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"Rate my build"
http://www.worldofwarcraft.com/info/classe...052030012000000
Skal PvPe en del fremover, men fortsatt raide, tenkte denne builden var ganske balansert. Er klar over at enchants ikke stacker med speedincrease talentet, men synes fremdeles det er verdt 2pts, pga. trinket CD's, og at man ikke kan skifte gear i combat.
Bruker 1h+shield i PvP for det meste..(deathbringer + red dragonscale protector ), derfor jeg synes poengene i protection er vel verdt.
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Hatt spillet i ca. 300dager, og har 85dager /played. Går på videregående skole.. burde vel kanskje kutte ned litt.
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Kan noen forklare hva denne builden bygger til? Er likssom n00b og trenger en vanlig og sikker build etter talents mine ble resatt.
Personlig syns jeg denne er bedre BuildEtter mange mulige builds har jeg kommet fram til at denne er den eneste jeg gidder å bruke.http://www.wow-europe.com/en/info/basics/t...000000000000000
Cleric for the win :/
Håper på raskt svar. Driver å spiller nå...
Dette er først og fremst en PvE build. Jeg bruker selv en liknende build (har bla. lasting judgements i stedet for imp BoW), og den er ypperlig til MC/BWL (nef). Men jeg må si at det er litt frustrerende å ikke ha seal of command til grinding og PvP, da denne gir mye mer damage en seal of righteousness noen gang kommer til å gjøre.
De vanlige 31holy/20ret og 31ret/20holy funker også bra til PvE (healing messig), men da har man blant annet ikke blessing of kings og sanctuary (noe som et fåtall har virker det som). Disse er også gode til PvP
En kombinasjon av prot (reckoning), holy (spiritual focus) og ret (seal of command) kan også være bra, men det blir en veldig situasjonsavhengig build (mer dps når du blir critta)
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Så paladiner vil ha spelldamage gear for å gjøre hva det nå er.. 33%? av +dmg på seal of command? og consecration? seriøst?
10% Seal of Righteousness
59% Judgement of Righteousness
21% Seal of Command
43% Judgement of Command
33% Consecration
43% Holy Shock
??% Hammer of Wrath
43% Exorcism
19% Holy Wrath
71% Holy Light
43% Flash of Light
(Fra wow-forums)
Bare 21% på vanlig SoC-proc
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Med trinketen fra heart of hakkar ville han fått enda litt mer armor. (2k*360?)
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Jeg også, bruker rank5 (når target er stunna) når jeg trenger litt ekstra burst dmg, f.eks. nå target har lav HP.
Rank1 er et must mot priests (manadrain) og evt. shamans (purge...)
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Jeg kan forstå at folk ønsker hjelp av lvl60 i low-lvl instancer. Men hvor mye lyst tror du at en lvl60 har lyst til å gå i DM/SM/Uldaman osv.? For min del synes jeg det er like gøy som å ta oppvasken..
Da jeg samlet på tier 0 settet, spurte jeg folk i guilden om de ville bli med. Da spurte jeg først og fremst de som faktisk trengte noe i instancen (folk som ikke er "ferdig" der). De som hadde fullt tier 0 sett ,regnet jeg egentlig med var dritt lei av de instancene (slik som jeg er nå).
Når det gjelder å hjelpe andre, hjelper jeg bare guildfolk, irl venner og venner i WoW..
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Selv bruker jeg Crystal Spiked Maul til PvP / grinding. Ice barbed spear og Arcanite reaper er to gode alternativer.
Hammer of the grand crusader er ypperlig til healing, men ikke fullt så god til å gjøre damage.
og som sagt, Cold Forged Hammer + Rattlecage Buckler (1h+shield), er også en grei combo.
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Engineering er bra. Kan lage sine egne kuler og rifler da.
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Jeg pleier å være ganske flink til å heale i BG. Men hvis folk omtaler meg på den måten, får de ikke en dritt av meg... Vet at man ikke vinner BG av å tenke sånn, men noen personer fortjener rett og slett ikke å heales.
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"Upcoming Paladin Improvements | 11/17/2005 11:45:49 AM PST
While we're not ready to reveal the improvements being made to the upcoming Paladin's talents just yet, I wanted to give each of you a sneak preview of some of things you can expect from the next patch in addition to the talent revamp. The minor details are as follow:
The range on 'Judgment' will be increased. In addition, both the cooldown and mana cost will be lowered.
Both Exorcism and Holy Wrath will be usable on Demon targets in addition to Undead targets.
The mana cost will be reduced for both the summoned Warhorse and Charger.
The missile speed of the flying hammer for the spell 'Hammer of Wrath' will be increased.
We're also adding raid versions for five of the Paladin's blessings. These new raid version blessings will last for fifteen minutes, and allow the Paladin the means to buff every player of a given class in the raid by selecting only one. These blessings will be available at your class trainer and the only prerequisite is the final rank (talent point where applicable) of the Blessing.
Blessing of Sanctuary
Blessing of Kings
Blessing of Might
Blessing of Wisdom
Blessing of Salvation
We're also adding a new spell 'Righteous Fury' to replace the Seal and Judgment of Fury. This spell, first available at level 16 is a self buff which will last for 30 minutes and substantially increases the threat generated by all Paladin Holy attacks, in turn allowing the player to focus on Seals which provide greater DPS as this buff works in conjunction with all other buff effects.
Please note that these are only a few of the changes slated for the next patch, and more will be announced shortly - including the talent calculator preview which will debut the three improved talent trees. "
http://forums.worldofwarcraft.com/thread.a...in&t=560190&p=1
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Den gav en aura som varer i 10 minutter sist jeg prøvde, og stakket ikke med PW:F sist jeg prøvde.. Rett meg hvis jeg tar feil
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Er vel 2minutter cooldown ¨på å drikke flasks/potions ? Alle (?) buffs har blitt påført i løpet av 1 minutt ser det ut som, untatt den song buffen..
Admirals hat stacker ikke med PW:F lenger, men dette kan jo være før den patchen..
Antar at det er fake..
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Mulige paladin talents i 1.9. En del talents er litt (!) imba, så ta det med en klype eller to med salt.
"Holy
- Improved Lay on Hands - Removed and replaced by the new talent Divine Fortitude.
- New Talent: Divine Fortitude - Increases duration of all 5 minute blessings by 5/10 minutes.
- Revelation - Now reduces cooldown by 15/30 minutes.
- Improved Blessing of Wisdom - No longer increases effectiveness of Blessing of Wisdom. Now decreases mana cost of spells by 1%/2%/3%/4%/5% while under the effect of Blessing of Wisdom.
- Improved Seal of Righteousness - No longer increases damage of Seal of Righteousness. This talent now converts 8%/16%/24%/32% of physical damage to Holy damage while using Seal of Righteousness, in addition to the normal damage done by this seal.
- Improved Flash of Light - No longer reduces mana cost. This talent now reduces casting time by 0.1/0.2/0.3 seconds.
- Improved Concentration Aura - In addition to the 5%/10%/15% increased effect of this aura, this talent now decreases threat generated by magical spells by 2%/4%/6% while under the effect of this aura.
- Divine Wisdom - No longer increases total mana by 2%/4%/6%/8%/10%. This talent now increases Intellect and Spirit by 2%/4%/6%/8%/10%.
- Sanctity Aura - In addition to the 10% increase to Holy damage, this aura now increases healing done by magical spells and effects by 10%.
- Divine Strength - Moved to the Retribution tree, and replaced in the Holy tree by the new talent Divine Calling.
- New Talent: Divine Calling - Gives your Holy Light and Flash of Light spells a 5%/10%/15%/20%/25% chance to heal the target an additional 20% over 12 seconds.
- Holy Shock - Moved to the Retribution tree, and replaced in the Holy tree by the new talent Blessing of Divinity.
- New Talent: Blessing of Divinity - A targeted party member is protected from all magic attacks for 20 seconds. This blessing has a one minute cooldown. Requires 30 points in Holy.
Protection
- Improved Devotion Aura - Increased armor bonus from 5%/10%/15%/20%/25% to 8%/16%/24%/32%/40%.
- Redoubt - This talent's effect now lasts the full 10 seconds and is not limited to 5 charges.
- Toughness - This talent now increases Defense skill by 1/2/3/4/5 points, in addition to its 2%/4%/6%/8%/10% armor bonus from items.
- Blessing of Sanctuary - This blessing now reduces damage from all sources by 2%/4%/6%/8%/10% instead of 7/10/14/19/24.
- Improved Seal of Fury - This talent now allows the Paladin to generate a moderate amount of threat by judging Seal of Fury, in addition to the 3%/6%/9%/12%/15% increase to the seal's effect.
- Improved Blessing of Salvation - Removed and replaced by the new talent Divine Vigor.
- New Talent: Divine Vigor - Increases your Stamina and Strength by 2%/4%/6%/8%/10%. This talent requires 15 points in Protection and 5 points in Toughness.
- Improved Blessing of Freedom - This talent now increases the duration of Blessing of Freedom by 2/4/6/8/10 seconds, and temporarily increases movement speed by 2%/4%/6%/8%/10%. This talent now requires 20 points in Protection.
- One-Hand Weapon Specialization - This talent now requires 5 points in Protection.
- Consecration - This talent has been moved from the Retribution tree to Protection. Consecration requires 20 points in Protection. Mana cost for all levels of Consecration has been reduced.
- Repentance - Duration increased to 8 seconds. Mana cost increased.
Retribution
- Improved Blessing of Might - This talent now increases attack speed under Blessing of Might by 1%/2%/3%/4%/5%, in addition to the increased attack power.
- Improved Seal of the Crusader - No longer increases the attack power bonus of Seal of the Crusader. This talent now increases your chance to hit with melee weapons by 1%/2%/3%/4%/5% while using Seal of the Crusader, and causes Judgement of the Crusader to reduce the target's chance to dodge or parry an attack by 1%/2%/3%/4%/5%, in addition to the increased damage from Holy spells and effects.
- Anticipation - Removed and replaced by the new talent Divine Wrath.
- New Talent: Divine Wrath - Increases the critical strike chance of Retribution spells and effects by 1%/2%/3%/4%/5%. This talent requires 10 points in Retribution.
- Improved Retribution Aura - Damage increase upgraded from 5%/10%/15%/20%/25% to 15%/30%/45%/60%/75%
- Divine Strength - This talent has been moved from the Holy tree to Retribution. Increases your Strength and Agility by 2%/4%/6%/8%/10%. This talent requires 15 points in Retribution and 5 points in Divine Wrath.
- Consecration - Moved to the Protection tree.
- Blessing of Kings - Now requires 20 points in Retribution.
- Holy Shock - This talent has been moved from the Holy tree to Retribution. Mana cost reduced and damage increased. Now reduces target movement speed by 25% for 5 seconds. Requires 30 points in Retribution"
Min kilde: http://vnboards.ign.com/wow_paladin_class/b22780/92858178/p1
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