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AssKicR

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  1. 1) Er du gutt eller jente?

    Gutt

     

    2) Hvor gammel er du?

    23

     

    3) Hvor mange timer spiller du wow til dagen?

    Veldig avhenging av hva annet jeg har å gjøre.. 0-5

     

    4) Spiller du andre spill enn Wow?

    Ja

     

    5) Lar du Wow gå forran andre fritidsaktiviteter, venner eller familie?

    Nei, men hvis jeg har planlagt ett raid på en bestemt dag er det for meg minst like viktig å måte til det som å møte til ett hvilket som helst annet møte

  2. Kiba er ganske grei anime etter min mening :)

     

    A6312-46.jpg

    Plot Summary: In an overbuilt world, young Zed dreams of freedom and of a door. While fleeing the authority of his world, he is transported to a completely different place, a world of nature instead of machines. There he meets the young girl Roia and learns that he is a Shard Caster. He can cast Shards and control “Spirits”. Unbeknowst to Zed, his best friend Noah has also travelled to the new world. Noah and Zed become enmeshed in the ways of their new world, while growing into their new abilities.

    http://www.animenewsnetwork.com/encycloped...ime.php?id=6312

  3. Jeg har hatt engelsk G15 i over 1 år. du kommer inn i det iløpet av par uker. nå merker jeg det ikke.

     

     

    De fleste skriver vel touch eller deler av touch så ser ikke det store problemet.

    9442085[/snapback]

     

    Jeg har også det engelske, men jeg finner ikke <>, vet du hva slags kombinasjon jeg må trykke på for å få de frem? Eller bruker du engelsk keyboard layout i OS'et?

    9443673[/snapback]

     

    SHIFT , og SHIFT . tror jeg det er

  4. <3 min druid...

     

    btw lit TBC info fra druid forums.

     

    Noen steg i riktig rettning :)

     

    These are the latest changes in the druid talent tree. They are stickied on the US forum, so i decided to post them here since they apparently haven't been posted in a sticky unless im mistaken.

     

    Balance


    •  
    • Moonfury scales with gear (!!), confirmed by Lissanna (US).
       
    • Meleeing in Moonkin form now gives the druid a chance to regen mana equal to a percentage of his AP. Spell crit aura raised to 5% and AP in this form is increased by 150%. In addition for Feral/Balance builds, Predatory Strikes now increase AP of Moonkin Form as well.
       
    • Insect Swarm - Now in the balance tree, Switches the place of Omen of Clarity which is now in the restoration tree. Still a talent.
       
    • Improved Wrath and Improved Starfire - The casttime component of these two spells have been merged to Starlight Wrath and takes the place of the old talent "Improved Wrath", 5 ranks total. The starfire stun is now a seperate talent.
       
    • Improved Starfire - Gives a 5%/10%/15% chance to stun the target with Starfire, 3 ranks. Same location as the old "Improved Starfire"
       
    • Improved Moonfire - Moved to the old Natural Weapons location (NOTE: Improved Moonfire is NOT a prereq for Insect Swarm). Talent unchanged. Its still unconfirmed if the damage icnreasing part will scale like Moonfury.
       
    • Focused Starlight - 2 ranks. Takes the place of the old Improved Moonfire talent and will be pre-req for Vengeance. Increases the crit chance of your Wrath and Starfire spells by 2%/4%.
       
    • Natural Shapeshifter - Moved to Restoration
       

    Feral:

    • Feral Instinct and Thick Hide - Both talents reduced to 3 ranks granting 5%/10%/15% increased Threat while in Bear Form (Stealth improvements assumed to scale as well) and 4%/7%/10% increased armor.
       
    • Nurturing Instinct - Reduced from 3 to 2 ranks. Effect unchanged at maximum talent rank.
       
    • Survival of the Fittest - Reduced to 3 ranks but the effect won't scale, so 3% melee crit reduction and 3% increased stat bonuses are now the max for this talent.
       
    • *** NEW *** Shredding Attacks now reduce the Energy cost of Shred to 9 (!!) energy per rank, aka. fully talented Shred only costs 42 energy now!
       

    Restoration:

    • All +healing talents (Imp. Rejuvenation, Gift of Nature) are SUPPOSED to scale with +healing gear, but they apparently don't at the moment. Ill report back later with an update on this issue.
       
    • New talent, Naturalist, replaces Improved Healing Touch, 5 ranks. Decreases the casttime of Healing Touch by 0.1 second per rank, and increases all melee damage done by 2% per rank. So basically its Improved Healing Touch and Natural Weapons merged. Location is unchanged.
       
    • Natural Shapeshifter - Moved from Balance, talent unchanged. Takes the place of Improved Enrage.
       
    • New talent, Intensity, replaces Reflection, 3 ranks. Allows 5%/10%/15% of your mana regeneration to continue while casting, and causes your Enrage ability to instantly generate 4/7/10 rage. Basically Imp. Enrage and Reflection merged.
       
    • Omen of Clarity - Takes the place of Insect Swarm. Talent unchanged.
       
    • Natural Perfection - Changed to "Your critical strike chance with all spells is increased by 1/2/3% and melee and ranged critical strikes against you cause 4/7/10% less damage."
       
    • Tree of Life movement speed reduction changed from 50% to 20%, so you know move at 80% speed.
       

    Ability Changes:

    • Pounce now stuns for 3 seconds base ( http://www.thottbot.com/beta?sp=27006 ), 4 seconds with talents. Damage has been upped significantly and scales with AP. In addition it appears its currently possible to use Pounce from ALL directions and not just behind the enemy, and has a 10 (!!) yard range. Huge buffs overall if they make it live.
       
    • Swipe and Rake now scales with AP. Ill get more info on the formulaes as soon as i can.
       

    Other changes:

    • Armor Formula is changed. New formula looks like this:
      armor / ( armor + Opponent level * 100 + 2450 ). Thanks to Coedan (Imbalanced) for providing the numbers to let me figure this out. New armor cap are 28350 for level 70 mobs/players and 29250 for level 73 mobs, assuming the cap still exist in TBC.
       
    • Windfury and other weaponprocs working in forms ( http://i73.photobucket.com/albums/i236/xAr...06194100ut4.jpg )
       
    • Ability to drink potions while shapeshifted
       
    • Shapeshifting mana cost reduced for higher levels to more easily accomodate more shifting, currently 894 mana untalented at level 67.
       
    • Mangle now also increases the damage done by Shred by 30% (PvE and PvP buff!!).
       

    Downranking:

    Gear:

    • Most weapons now have Feral AP
       
    • Tier 4 will be a token/exchange system where it is possible to get Resto, Balance or Feral gear depending on liking. There is no word on wether or not Feral gear will be divided into Cat/Bear gear, but the general assumption is that we won't be so fortunate.
       
    • Tier 4 melee set have very poor armor rating (aka. not a good tanking set)
       
    • Your new Warden eh... Mace? http://i73.photobucket.com/albums/i236/xAr...06184643kx5.jpg
       

    Check out the talents yourself on:

    http://www.wowhead.com/?talent-bc=0 (fast, good for slow connections or people who just can't wait. Recommended unless recent changes has been introduced)

    http://www.worldofwarcraft.com/info/classe...id/talents.html (use if some changes don't show up on the wowhead talent calculator)

  5. Here you go:)

     

    Choose Condition:  Shapeshift form Active

    Stance/animal Form/Stealth:  Humanoid

    Choose Respons: Change Page

    Page 1

     

     

    Choose Condition:  Shapeshift form Active

    Stance/animal Form/Stealth:  Stealth

    Choose Respons: Change Page

    Page 2

    6821876[/snapback]

     

    denne funker og fint :p

     

    Choose Condition: Buff Active

    Unit: Player (you)

    buff/debuff name: Prowl ("Stealth" hvis man er rogue)

    Choose Respons: Change Page

    Page 2

     

    Choose Condition: Buff Inactive

    Unit: Player (you)

    buff/debuff name: Prowl ("Stealth" hvis man er rogue)

    Choose Respons: Change Page

    Page 1

  6. ns skal seff brukes med NT11.. hva har du røykt :p

     

    Heal target hvis venn, heal selv hvis fiende

    /Script CastSpellByName("Nature's Swiftness");SpellStopCasting();CastSpellByName("Healing Touch");if((SpellIsTargeting())and(not UnitIsFriend("player","target")))then SpellTargetUnit("player");end;TargetLastEnemy();
    

     

    cast ns - target self - cast høyeste ht - retarget enemy

    /Script CastSpellByName("Nature's Swiftness");SpellStopCasting();SpellTargetUnit("player");;CastSpellByName("Healing Touch");TargetLastEnemy();
    

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