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Middle-earth: Total War


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Middle-earth: Total War

 

noldor_small.jpg

 

Middle-earth: Total War was the first LotR-mod for the Total War games, first started on Medieval, and then ported to Rome. Unfortunately work on the mod was halted some time ago, so Burns from the METW team has decided to put the mod out as a content release. The mod is for Rome: Total War – Barbarian Invasion v1.6, and it is fully modfoldered, so it will not interfere with the original game or other mods which may be installed. The custom battles are fully playable with all 11 factions (see previews below), but the campaign has a CTM (Crash to Menu) error. Other modders are free to use any of the work included in the mod, provided they credit the METW team. For more information and screenshots, check out the METW forum.

 

 

Also check out the faction previews:

smsymbolgondoruy8.gifGondor Preview
 
smsymbolelvesaq0.gifElven Realms Preview
 
smsymbolereborsj2.gifErebor and Dale Preview
 
smsymbolrohancw7.gifRohan Preview
 
smsymbolisengardbu4.gifIsengard Preview
 
smsymboleasterlingsvx6.gifEasterlings Preview
 
smsymbolharadpt8.gifHarad Preview
 
smsymbolgundabadec7.gifGundabad Preview
 
smsymbolmordorwk4.gifMordor Preview
 
smsymbolbeorningssh2.gifBeornings Preview
 
smsymboleriadorij8.gifEriador Preview

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Den største forskjellen er vel at de er to helt forskjellige modifikasjoner. METW er også satt i det Tredje Tideverv, og kampanjen fungerer ikke akkurat nå (selv om det jobbes med det).

  • 2 uker senere...
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Og da fungerte kampanjen ... sånn noenlunde i hvert fall:

 

We have an announcement. After some hours of work, Aradan (of the Fourth Age: Total War) has found and eliminated the error that was blocking the campaign and we now have a base campaign map working.

 

Don't expect much though, this is a WIP version of the campaign map and it's made for modders who want edit or expand the current campaign.

 

README:

By Aradan:

 

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These are the files needed to make METW 0.98 campaign playable.

Just copy and paste the contents of the data folder inside your bi/metw/data folder. They will overwrite existing files, so a back-up is recommended.

 

Using these files won't trigger a CTD, KTM or an error message on campaign start-up or end. That's it though; don't expect to see a mod ready to be played. Far from it actually. Due to the inability of METW Team to have a working map the campaign is by and large a huge WIP with quite a few errors. Experienced or semi-experienced modders should know what to do in order to get the campaign into relevant shape. Thankfully there are also lots of tutorials around and METW right now is the perfect opportunity for experimentation! ;)

 

Good luck!

 

KNOWN ISSUES:

- Like said, everything (except for the strat map models) is vanilla. There are no tech trees, no balance, no recruitable units, etc. The only thing these files do is making the campaign playable, nothing more.

- The Mordor ground textures are yet to be included.

- Some wonder/resource coordinates are wrong.

 

IMPORTANT:

- Just to be completely sure, delete the map.rwm (located in metw\data\world\maps\campaign\middle-earth).

- If the campaign still doesn't load, first try to delete the map_heights.HGT (map_heights.HGT, NOT the map_heights.TGA !!).

- If it doesn't load after that, try to "reinstal" (recopy) your METW mod folder or check your regular vanilla BI installation.

 

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Download HERE

 

NOTE: as said, this is a WIP version of the campaign map, so this thread is NOT meant for reporting bugs.

  • 9 måneder senere...

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