noenmoen Skrevet 23. mai 2006 Skrevet 23. mai 2006 (endret) har laga map med hammer som jeg lagra... dagen etter fortsatte jeg med d og lagra endringan, men når jeg prøver å spille map'en så er ikke endringan der!? hvis d hjelper så er d her hva som sto i console: Game.dll loaded for "Counter-Strike: Source" CSoundEmitterSystem: Registered 835 sounds CResponseSystem: scripts/talker/response_rules.txt (15 rules, 76 criteria, and 16 responses) maxplayers set to 32 Heap: 256.00 Mb Parsed 359 text messages execing config.cfg cc_lang = Sound Initialization Set primary sound buffer format: yes Using secondary sound buffer 2 channel(s) 16 bits/sample 44100 samples/sec DirectSound initialized Sound sampling rate: 44100 1 CPU, Frequency: 6.4 Ghz, Features: AuthenticAMD SSE SSE2 MMX 3DNow RDTSC CMOV FCMOV execing valve.rc material "vgui/servers/icon_secure_deny" not found --- Missing Vgui material vgui/servers/icon_secure_deny --- Missing Vgui material vgui/servers/icon_secure_deny execing game.cfg Network: IP 192.168.1.101, mode MP, dedicated No, ports 27015 SV / 27005 CL Spawn Server martin1 Begin loading faces (loads materials) End loading faces (loads materials) else execing skill1.cfg Executing listen server config file Summary: 203 resources total 13.24 Mb, 4.93 % of capacity CInstancedSceneResourceManager: 0 .vcds total 0 bytes, 0.00 % of capacity The Navigation Mesh was built using a different version of this map. ERROR: Unconnected ladder #1 bottom at ( 0, -992, 0 ) ERROR: Unconnected ladder #2 bottom at ( 992, 0, 0 ) ERROR: Unconnected ladder #2 top at ( 992, 0, 1024 ) ERROR: Unconnected ladder #3 bottom at ( 0, 992, 0 ) ERROR: Unconnected ladder #4 bottom at ( -992, 0, 0 ) The nav mesh needs a full nav_analyze Created class baseline: 5 classes, 870 bytes. 32 player server started couldn't exec listenserver.cfg Client Fjelltroll connected (127.0.0.1:27005). Connected to 127.0.0.1:27015 Compressing fragments (25635 -> 12294 bytes) Adding master server 207.173.177.11:27011 Adding master server 68.142.72.250:27011 Counter-Strike: Source Map: martin1 Players: 1 / 32 Build 2707 Server Number 1 Initializing renderer... Level unlit, setting 'mat_fullbright 1' Couldn't find customization file 'sound/player/jingle.wav'. Compressing fragments (2612 -> 2289 bytes) Error! CMapOverview::SetMap: couldn't load file resource/overviews/martin1.txt. "materials/Effects/FilmScan256.vtf": can't be found on disk "materials/Effects/Splotches256.vtf": can't be found on disk scene_manager(.PAVCBaseEntity@@) thinking for 13.55 ms! Compressing fragments (1460 -> 1028 bytes) Fjelltroll connected Signon traffic "CLIENT": incoming 16.288 Kb, outgoing 999 bytes Game will not start until both teams have players. Scoring will not start until both teams have players jeg har også prøvd å lagre d på nytt men mange forskjellige navn uten resultat... fikk ikke lagt ved map'en... trykka på "legg til dette vedlegget" også skjedde d ingenting... håper noen kan hjelpe meg Endret 23. mai 2006 av Hellriser
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