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GeForce RTX 20** tråden


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Flashe bios:

 

 

Its the same as pascal. I just followed the instructions from this post: https://www.overclock.net/forum/69-nvidia/1627212-how-flash-different-bios-your-1080-ti.html

Step 1: Extract nvflash to a folder

Step 2: Open elevated command prompt and cd to extracted folder

Step 3: Turn protection off so you can flash the BIOS.
nvflash64 --protectoff

Step 4: Backup original bios.
nvflash64 --save filename.rom

Step 5: Flash new bios.
nvflash64 -6 biosfilename.rom

 

 

Battlefield V sli profile DX 11:

 

Battlefield-V_custom.zip

 

 

DX 12 stutter fix:


 

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Sitat

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As we’ve already reported, Control suffers from some really annoying stuttering issues in DX12. However, it appears that this is mostly due to Windows 10 and not the game itself. PC gamers can use Exploit Protection to eliminate all stuttering issues, and we can confirm that this solution works.

In order to fix the DX12 stutters, you’ll have to open Exploit Protection via your Windows Search bar. Then, click On the Program Settings Tab and click On The “+ Add programs to customise”. Then, click On Choose Exact File Path, find Control_DX12.exe and open it. Afterwards, you’ll have to navigate its Program Settings, scroll down to “Control Flow Guard”, put check mark in “Override System Settings”, turn it Off and Apply.

Ideally, you should also restart your system after applying this fix.

Once you’ve done this, Control should be running smoothly and without any stutters under DX12. Thanks to this fix, the battle encounters, and no matter how many particles or enemies were on screen, were silky smooth. This fix also works with Ray Tracing, meaning that PC gamers can now enjoy these graphical effects without additional slowdowns. This is a must-have tweak and we strongly suggest making these changes in case you’re suffering from stutters under DirectX 12.

It’s also worth noting that this workaround can eliminate the stuttering issues in other DX12 games too. All you have to do is disable “Control Flow Guard” in your other DX12 games and test them yourselves. According to reports, this workaround works for Tom Clancy’s The Division 2.

Have fun everyone!

https://www.dsogamin...ing-in-control/

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Vel, det står 14 Gbps på 256bit minnebuss. Det gir lavere båndbredde enn 1080Ti's 11Gbps på 352bit bus. Hvordan "GTX11/2080" skal kunne bli raskere enn GTX1080Ti da, blir litt vanskelig å se for seg...

 

Den kan ha mer cache og høyere frekvenser på core.

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So basically the shop claims the card will be in stock on September 28th and would be a 12nm based Pascal respin with faster graphics memory(GDDR6) tagged as Turing (GT104). Notice that the 3584 CUDA cores listed are a similar amount to the 1080 Ti, and that thus hints at a Pascal respin at 12nm.

  • GPU: GT104
  • 3584 CUDA cores
  • Memory type: GDDR6 Micron - new architecture
  • Size: 16GB
  • Memory BUS: 256-bit
  • Memory  Speed: 14.0 Gbps

 

Hmm, er ikke overbevist om at 16Gb er nødvendig ennå, selv i 4K, men skulle gjerne hatt bredere minnebuss enn 256-bit. Vi vet godt at de kan få til det.

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Hmm, er ikke overbevist om at 16Gb er nødvendig ennå, selv i 4K, men skulle gjerne hatt bredere minnebuss enn 256-bit. Vi vet godt at de kan få til det.

 

Nå kan jo det kortet der bli til et GTX 1170 kort da. Så kommer GTX 1180 med 384-bit og høyere båndbredde. 1170 kortet kan få 8GB minne mens 1180 får 16GB. Eller kanskje alt er bare BS :p

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Siste nytt fra ryktebørsen, saltes etter eget behov :D
 
1170 firestrike score (29752), slår 1080Ti (28391).
http://www.guru3d.com/news-story/nvidia-gtx-1170-alleged-benchmark-leaked-beats-1080-ti.html
https://wccftech.com/rumor-nvidia-turing-gtx-1170-benchmark-leaked-faster-than-1080-ti/
 
Flere datoer for release av 11xx serien.
http://www.guru3d.com/news-story/geforce-gtx-1180-announced-late-august-11801170-and-1160-to-follow.html

• GeForce GTX 1180 on 30th August
• GeForce GTX 1170/1180+ in 30th September
• GeForce GTX 1160 on 30th October

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