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Ny start for Lara


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Videoannonse
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Det er ikke klart hvilke formater spillet kommer til.

Et lite besøk hos tombraider.com hadde gitt deg den informasjonen. Kommer til PS3, Xbox 360 og PC.

 

 

 

 

Her er litt mer informasjon

 

- Lara is 21 in this game

- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.

- They're doing performance capturing with this game

- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.

- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol

- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.

- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."

- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.

- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.

- You'll need to gather food and water in order to survive

- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

 

 

 

Endret av TCi
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Dette høres virkelig spennende ut. Det første bildet jeg fikk i hodet mens jeg leste var en liten Bear Grylls som løpte rundt. Overlevelsesteknikker er spennende og det skal bli gøy og se om Square Enix klarer å hindre gjentakelser av teknikkene igjennom spillet. konseptet høres bra ut, og det er muligens første gang jeg kommer til å glede meg til et tomb raider spill

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Har ikke fulgt Tomb Raider serien siden ps1 utgivelsene (unntatt TR:Anniversary), men av en eller annen grunn føler jeg at dette kan bli et veldig godt og interessant spill.

Å spille som en ung Lara Croft på en øde øy med kun en bue til jakt og et skur som beskyttelse fra elementene høres utrolig kult ut.

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"Aldri før gjort i spill" er sikkert en liten overdrivelse. Ikke gjort de 10 siste årene kanskje. Men det virker nesten som de har hentet litt inspirasjon fra gode gamle Robinson's Requiem.

 

Uansett høres det spennende ut og Lara Crofts eventyr har ikke akkurat skuffet de siste årene. Så dette er definitivt gode nyheter!

Endret av Khogn
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Det er ikke klart hvilke formater spillet kommer til.

Et lite besøk hos tombraider.com hadde gitt deg den informasjonen. Kommer til PS3, Xbox 360 og PC.

 

 

 

 

Her er litt mer informasjon

 

- Lara is 21 in this game

- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.

- They're doing performance capturing with this game

- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.

- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol

- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.

- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."

- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.

- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.

- You'll need to gather food and water in order to survive

- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

Woah vet ikke hva jeg skal tro

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