Fun BotW fact:

To help build the world and gauge distance between landmarks, the Zelda team initially started with a 2D map of Kyoto. Some of these landmarks where then built up into basic 3D models.

At one point (during very early stages) Breath of the Wild looked like this: pic.twitter.com/oQgcNECCcf

— Pixelpar (@pixelpar) July 23, 2020