<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script>
		UNIT_NAME_FONT = "Interface\\framd.ttf";
		DAMAGE_TEXT_FONT = "Interface\\framd.ttf";
		NAMEPLATE_FONT = "Interface\\framd.ttf";
		NORMAL_FONT_COLOR_CODE = "|cffffd200";
		HIGHLIGHT_FONT_COLOR_CODE = "|cffffffff";
		RED_FONT_COLOR_CODE = "|cffff2020";
		GREEN_FONT_COLOR_CODE = "|cff20ff20";
		GRAY_FONT_COLOR_CODE = "|cff808080";
		LIGHTYELLOW_FONT_COLOR_CODE = "|cffffff9a";
		FONT_COLOR_CODE_CLOSE = "|r";
		NORMAL_FONT_COLOR = {r=1.0, g=0.82, b=0};
		HIGHLIGHT_FONT_COLOR = {r=1.0, g=1.0, b=1.0};
		GRAY_FONT_COLOR = {r=0.5, g=0.5, b=0.5};
		GREEN_FONT_COLOR = {r=0.1, g=1.0, b=0.1};
		RED_FONT_COLOR = {r=1.0, g=0.1, b=0.1};
		PASSIVE_SPELL_FONT_COLOR = {r=0.77, g=0.64, b=0};
		CHAT_FONT_HEIGHTS = {
					[1] = 8,
					[2] = 10,
					[3] = 12,
					[4] = 14,
					[5] = 16,
					[6] = 18 
		};
		MATERIAL_TEXT_COLOR_TABLE = {
			["Stone"] = {1.0, 1.0, 1.0},
			["Parchment"] = {0.18, 0.12, 0.06},
			["Marble"] = {0, 0, 0},
			["Silver"] = {0.12, 0.12, 0.12},
			["Bronze"] = {0.18, 0.12, 0.06}
		};
		MATERIAL_TITLETEXT_COLOR_TABLE = {
			["Stone"] = {0.93, 0.82, 0},
			["Parchment"] = {0, 0, 0},
			["Marble"] = {0.93, 0.82, 0},
			["Silver"] = {0.93, 0.82, 0},
			["Bronze"] = {0.93, 0.82, 0}
		};
		ITEM_QUALITY_COLORS = {
			[-1] = { r = 1.0, g = 1.0, b = 1.0 };
			[0] = { r = 0.8, g = 0.8, b = 0.8 };
			[1] = { r = 1.0, g = 1.0, b = 1.0 };
			[2] = { r = 0, g = 1.0, b = 0 };
			[3] = { r = 0, g = 0.42, b = 1.0 };
			[4] = { r = 0.5, g = 0, b = 1.0 };
			[5] = { r = 1.0, g = 0.5, b = 0 };
			[6] = { r = 0.9, g = 0.8, b = 0.5 };
		};
		RAID_CLASS_COLORS = {
			["HUNTER"] = { r = 0.67, g = 0.83, b = 0.45 },
			["WARLOCK"] = { r = 0.58, g = 0.51, b = 0.79 },
			["PRIEST"] = { r = 1.0, g = 1.0, b = 1.0 },
			["PALADIN"] = { r = 0.96, g = 0.55, b = 0.73 },
			["MAGE"] = { r = 0.41, g = 0.8, b = 0.94 },
			["ROGUE"] = { r = 1.0, g = 0.96, b = 0.41 },
			["DRUID"] = { r = 1.0, g = 0.49, b = 0.04 },
			["SHAMAN"] = { r = 0.96, g = 0.55, b = 0.73 },
			["WARRIOR"] = { r = 0.78, g = 0.61, b = 0.43 }
		};
	</Script>
	<FontString name="MasterFont" virtual="true">
		<Shadow>
			<Offset>
				<AbsDimension x="1" y="-1"/>
			</Offset>
			<Color r="0" g="0" b="0"/>
		</Shadow>
	</FontString>
	<!-- This system font is specially prepared to match the stock system font already loaded -->
	<FontString name="SystemFont" inherits="MasterFont" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="15"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="0"/>
	</FontString>
	<FontString name="GameFontNormal" inherits="MasterFont" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="12"/>
		</FontHeight>
		<Color r="1.0" g="0.82" b="0"/>
	</FontString>
	<FontString name="GameFontHighlight" inherits="GameFontNormal" virtual="true">
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="GameFontDisable" inherits="GameFontNormal" virtual="true">
		<Color r="0.5" g="0.5" b="0.5"/>
	</FontString>
	<FontString name="GameFontGreen" inherits="GameFontNormal" virtual="true">
		<Color r="0.1" g="1.0" b="0.1"/>
	</FontString>
	<FontString name="GameFontRed" inherits="GameFontNormal" virtual="true">
		<Color r="1.0" g="0.1" b="0.1"/>
	</FontString>
	<FontString name="GameFontBlack" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="12"/>
		</FontHeight>
		<Color r="0" g="0" b="0"/>
	</FontString>
	<FontString name="GameFontWhite" inherits="GameFontBlack" virtual="true">
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="GameFontNormalSmall" inherits="MasterFont" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="10"/>
		</FontHeight>
		<Color r="1.0" g="0.82" b="0"/>
	</FontString>
	<FontString name="GameFontHighlightSmall" inherits="GameFontNormalSmall" virtual="true">
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="GameFontDisableSmall" inherits="GameFontNormalSmall" virtual="true">
		<Color r="0.5" g="0.5" b="0.5"/>
	</FontString>
	<FontString name="GameFontDarkGraySmall" inherits="GameFontNormalSmall" virtual="true">
		<Color r="0.35" g="0.35" b="0.35"/>
	</FontString>
	<FontString name="GameFontGreenSmall" inherits="GameFontNormalSmall" virtual="true">
		<Color r="0.1" g="1.0" b="0.1"/>
	</FontString>
	<FontString name="GameFontRedSmall" inherits="GameFontNormalSmall" virtual="true">
		<Color r="1.0" g="0.1" b="0.1"/>
	</FontString>
	<FontString name="GameFontHighlightSmallOutline" inherits="GameFontHighlightSmall"  virtual="true">
		<Shadow>
			<Offset>
				<AbsDimension x="1" y="-1"/>
			</Offset>
			<Color r="0" g="0" b="0"/>
		</Shadow>
	</FontString>
	<FontString name="GameFontNormalLarge" inherits="MasterFont" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="16"/>
		</FontHeight>
		<Color r="1.0" g="0.82" b="0"/>
	</FontString>
	<FontString name="GameFontHighlightLarge" inherits="GameFontNormalLarge" virtual="true">
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="GameFontDisableLarge" inherits="GameFontNormalLarge" virtual="true">
		<Color r="0.5" g="0.5" b="0.5"/>
	</FontString>
	<FontString name="GameFontGreenLarge" inherits="GameFontNormalLarge" virtual="true">
		<Color r="0.1" g="1.0" b="0.1"/>
	</FontString>
	<FontString name="GameFontRedLarge" inherits="GameFontNormalLarge" virtual="true">
		<Color r="1.0" g="0.1" b="0.1"/>
	</FontString>
	<FontString name="NumberFontNormal" font="Interface\framd.ttf" outline="NORMAL" virtual="true" >
		<FontHeight>
			<AbsValue val="14"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="NumberFontNormalYellow" inherits="NumberFontNormal" virtual="true" >
		<Color r="1.0" g="0.82" b="0"/>
	</FontString>
	<FontString name="NumberFontNormalSmall" font="Interface\framd.ttf" outline="THICK" virtual="true" monochrome="true">
		<FontHeight>
			<AbsValue val="12"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="NumberFontNormalSmallGray" inherits="NumberFontNormalSmall" outline="THICK" virtual="true">
		<Color r="0.6" g="0.6" b="0.6"/>
	</FontString>
	<FontString name="NumberFontNormalLarge" font="Interface\framd.ttf" outline="NORMAL" virtual="true">
		<FontHeight>
			<AbsValue val="16"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="NumberFontNormalHuge" font="Fonts\skurri.ttf" outline="THICK" virtual="true">
		<FontHeight>
			<AbsValue val="30"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="ChatFontNormal" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="10"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="1.0"/>
		<Shadow>
			<Offset>
				<AbsDimension x="1" y="-1"/>
			</Offset>
			<Color r="0" g="0" b="0"/>
		</Shadow>
	</FontString>
	<FontString name="QuestTitleFont" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="18"/>
		</FontHeight>
		<Color r="0" g="0" b="0"/>
		<Shadow>
			<Offset>
				<AbsDimension x="1" y="-1"/>
			</Offset>
			<Color r="0.49" g="0.35" b="0.05"/>
		</Shadow>
	</FontString>
	<FontString name="QuestFont" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="13"/>
		</FontHeight>
		<Color r="0" g="0" b="0"/>
	</FontString>
	<FontString name="QuestFontNormalSmall" inherits="GameFontBlack" virtual="true">
		<Color r="0.30" g="0.18" b="0"/>
	</FontString>
	<FontString name="QuestFontHighlight" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="14"/>
		</FontHeight>
		<Color r="0" g="0" b="0"/>
	</FontString>
	<FontString name="ItemTextFontNormal" font="Interface\framd.ttf" justifyH="LEFT" virtual="true">
		<FontHeight>
			<AbsValue val="15"/>
		</FontHeight>
		<Color r="0.18" g="0.12" b="0.06"/>
	</FontString>
	<FontString name="SubSpellFont" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="10"/>
		</FontHeight>
		<Color r="0.35" g="0.2" b="0"/>
	</FontString>
	<FontString name="DialogButtonNormalText" font="Interface\framd.ttf" virtual="true">
		<FontHeight>
			<AbsValue val="16"/>
		</FontHeight>
		<Color r="1.0" g="0.82" b="0.0"/>
	</FontString>
	<FontString name="DialogButtonHighlightText" inherits="DialogButtonNormalText" virtual="true">
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="ZoneTextFont" font="Interface\framd.ttf" outline="THICK" virtual="true">
		<FontHeight>
			<AbsValue val="102"/>
		</FontHeight>
		<Color r="1.0" g="0.9294" b="0.7607"/>
		<Shadow/>
	</FontString>
	<FontString name="SubZoneTextFont" font="Interface\framd.ttf" outline="THICK" virtual="true">
		<FontHeight>
			<AbsValue val="26"/>
		</FontHeight>
	</FontString>
	<FontString name="ErrorFont" inherits="GameFontNormalLarge" virtual="true"/>
	<FontString name="TextStatusBarText" inherits="NumberFontNormal" virtual="true"/>
	<FontString name="TextStatusBarTextSmall" font="Interface\framd.ttf" outline="NORMAL" virtual="true" monochrome="false">
		<FontHeight>
			<AbsValue val="12"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="CombatLogFont" inherits="GameFontHighlight" justifyH="LEFT" virtual="true"/>
	<FontString name="GameTooltipText" font="Interface\framd.ttf" justifyH="LEFT" virtual="true">
		<FontHeight>
			<AbsValue val="12"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="GameTooltipTextSmall" font="Interface\framd.ttf" justifyH="LEFT" virtual="true">
		<FontHeight>
			<AbsValue val="10"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="GameTooltipHeaderText" font="Interface\framd.ttf" justifyH="LEFT" virtual="true">
		<FontHeight>
			<AbsValue val="14"/>
		</FontHeight>
		<Color r="1.0" g="1.0" b="1.0"/>
	</FontString>
	<FontString name="WorldMapTextFont" font="Interface\framd.ttf" outline="THICK" virtual="true">
		<FontHeight>
			<AbsValue val="102"/>
		</FontHeight>
		<Color r="1.0" g="0.9294" b="0.7607"/>
		<Shadow/>
	</FontString>
</Ui>
