campaign the_south options bi playable franks sassanids empire_east end unlockable end nonplayable slave end start_date 227 summer end_date 515 summer marian_reforms_disabled rebelling_characters_active gladiator_uprising_disabled night_battles_enabled brigand_spawn_value 999 pirate_spawn_value 999 ; #################################################################### ; ######### >>> Start of landmarks section <<< ; #################################################################### ; #White Towers# ;landmark pyramids_and_sphinx 42, 152 ; #Edhellond# landmark pharos 15, 62 ; #Stone of Erech# landmark colossus 16, 78 ; #Weathertop# ;landmark temple 86, 156 ; #Argonath# ;landmark statue 139, 93 ; #Treegarth of Orthanc# ;landmark gardens 101, 101 ; #Durin's Stone# ;landmark mausoleum 114, 130 ; #################################################################### ; ######### >>> Start of resources section <<< ; #################################################################### ; ###### LANDMARK VISIBLE RESOURCES #### ; ####BARROWS#### ; #Cardolan# ;resource marble, 78, 149 ;resource marble, 83, 149 ;resource marble, 74, 152 ;resource marble, 74, 149 ; #Edoras# ;resource marble, 118, 90 ;resource marble, 117, 90 ; #Haudh in Gwanûr# resource marble, 57, 50 ;#### FORTRESSES#### ; #Tharbad# ;resource dogs, 83, 131 ;resource dogs, 82, 133 ; #Framsburg# ;resource dogs, 129, 175 ; #Thorongil# ;resource dogs, 77, 77 ; #Havens of Umbar# resource dogs, 15, 0 resource dogs, 15, 4 resource dogs, 18, 4 resource dogs, 20, 2 resource dogs, 10, 7 ; #Durthang# resource dogs, 60, 80 ; #Dunharrow# ;resource dogs, 15, 85 ; #Belfalas# resource dogs, 14, 51 resource dogs 23, 49 ; #### OLD ESGAROTH #### ;resource olive_oil, 161, 167 ; #### THE CARROCK #### ;resource furs, 134, 161 ; #### OSGILIATH #### resource elephants, 55, 71 ; #### BEACONS OF GONDOR#### resource amber, 52, 74 resource amber, 48, 75 resource amber, 45, 73 resource amber, 43, 74 resource amber, 41, 74 resource amber, 37, 75 resource amber, 34, 75 ; #### Sea-Ward Tower #### resource camels, 11, 59 ; #### SNOW HUTS#### ;resource pottery, 62, 197 ;resource pottery, 81, 201 ;resource pottery, 74, 202 ;resource pottery, 71, 198 ;resource pottery, 66, 199 ;resource pottery, 102, 201 ;resource pottery, 127, 196 ; #### CASTLE RUINS #### ;resource textiles, 97, 161 ;resource textiles, 104, 161 ;resource textiles, 111, 163 ;resource textiles, 130, 112 ;resource textiles, 135, 111 ;resource textiles, 136, 106 ; #### AMON HEN & LHAW #### ;resource purple_dye, 141, 92 ;resource purple_dye, 138, 92 ; #### TRADE VISIBLE RESOURCES #### ;resource wine, 214, 133 ;resource gold, 214, 132 ;resource pigs, 28, 10 ; #### VRs ##### ; ################## ; ### HARAD ######## ; ################## ; ### NORTH HARONDOR ### resource hides, 63, 45 resource hides, 61, 48 ; ### SOUTH HARONDOR ### resource hides, 50, 31 ; ### HARONDOR STRAND ### resource copper, 32, 40 resource copper, 35, 45 ; ### WEST HARONDOR ### resource copper, 31, 31 ; ### HARFALAS ### resource copper, 29, 27 ; ### NEAR HARAD EAST ### resource hides, 117, 22 resource hides, 99, 16 ; ### NEAR HARAD WEST ### resource lead, 43, 17 resource lead, 55, 15 ; ### UPPER HARADWAITH ### resource lead, 66, 24 resource lead, 86, 21 ; ### UMBAR ### resource copper, 17, 1 ; ### UMBAR NORTH ### resource copper, 25, 20 resource iron, 28, 19 ; ### UMBAR HEADLAND ### resource iron, 15, 10 resource copper, 6, 6 ; ### UMBAR HINTERLAND ### resource lead, 26, 12 resource lead, 33, 5 ; ################## ; ### Nosy Parkers ## ; ################## ; ### UDUN ### resource iron, 59, 81 ; ### SOUTH ITHILIEN ### resource timber, 61, 60 resource timber, 55, 65 resource grain, 58, 67 resource grain, 53, 52 ; ### NORTH ITHILIEN ### resource timber, 54, 81 resource timber, 57, 77 resource grain, 57, 73 resource grain, 57, 76 ; ### LITHLAD ### resource grain, 108, 58 resource grain, 100, 60 resource grain, 92, 57 resource grain, 108, 52 ; ################## ; ##### KHAND ###### ; ################## ; ### EAST KHAND ### resource wild_animals, 153, 50 resource wild_animals, 149, 35 ; ### KHANDIAN SOUTHLANDS ### resource hides, 140, 34 resource hides, 125, 28 resource wild_animals, 133, 21 resource wild_animals, 134, 29 ; ### LOW KHAND ### resource hides, 111, 33 resource hides, 120, 32 resource wild_animals, 129, 50 resource wild_animals, 126, 38 ; ### CENTRAL KHAND ### resource wild_animals, 126, 45 resource wild_animals, 142, 47 ; ### HIGH KHAND ### resource wild_animals, 142, 65 resource wild_animals, 131, 59 ; ### KHANDIAN DRYLANDS ### resource wild_animals, 140, 16 resource wild_animals, 153, 30 ; ################## ; ##### RHUN ####### ; ################## ; ### EASTLAND REACHES ### resource pigs, 133, 77 resource pigs, 127, 75 ; ### WEST RHUN ### resource pigs, 142, 79 resource pigs, 148, 71 resource pigs, 153, 75 ; ###################### ; ## REUNITED KINGDOM ## ; ###################### ; ### ANORIEN ### resource tin, 41, 76 ; ### DOR-EN-ERNIL ### resource tin, 24, 58 ; ### LOSSARNACH ### resource grain, 47, 67 resource grain, 44, 64 ; ### WEST LEBENNIN ### resource copper, 33, 51 resource copper, 38, 51 resource timber, 38, 60 resource timber, 43, 61 ; ### EAST LEBENNIN ### resource copper, 43, 52 resource copper, 46, 53 resource grain, 49, 58 resource grain, 47, 63 ; ### BELFALAS ### resource copper, 13, 54 resource copper, 20, 46 resource tin, 20, 51 ; ### PELENNOR ### resource iron, 52, 70 resource grain, 54, 70 resource grain, 53, 68 ; ### LANGSTRAND ### resource copper, 1, 65 resource copper, 4, 65 ; #################################################################### ; ######### >>> Start of factions section <<< ; #################################################################### ; --------------------------------------------------------- ; ######### >>> REUNITED KINGDOM <<< ######### ; --------------------------------------------------------- faction empire_east, bureaucrat stalin denari 5000 settlement ;Minas Tirith { level huge_city region Pelennor year_founded 363 population 12000 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building imperial_palace } building { type defenses large_stone_wall } building { type hinterland_temple_of_farming rk_temple_whitetree } building { type christian_acedemic abbey } building { type temple_capture_wonder_duned exploit_wonder_duned } building { type academic ludus_magnus } building { type health city_plumbing } building { type taverns merethrond } building { type leadership temple_of_leadership_awesome_temple } building { type port_buildings port } building { type hinterland_roads highways } building { type barracks_duned army_barracks_duned } building { type equestrian_duned hippodrome_duned } building { type market great_forum } building { type hinterland_farms farms+4 } building { type smith foundry } building { type hinterland_mines mines } } settlement ; Linhir { level large_town region West_Lebennin year_founded 20 population 5000 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building governors_villa } building { type defenses wooden_wall } building { type port_buildings port } building { type hinterland_roads highways } building { type barracks_duned muster_field_duned } building { type market market } building { type hinterland_farms farms+2 } } settlement ;Tarnost { level town region Dor-en-ernil year_founded 20 population 2500 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building governors_house } building { type defenses wooden_pallisade } ;building ;{ ; type market trader ;} building { type hinterland_farms farms } building { type port_buildings shipwright } } settlement ;Calembel { level town region Upper_Lamedon year_founded 20 population 1000 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building governors_house } building { type defenses wooden_pallisade } building { type hinterland_roads highways } building { type barracks_duned muster_field_duned } building { type market trader } building { type hinterland_farms farms+1 } building { type temple_capture_wonder_duned seize_wonder_duned } } settlement ;Ethring { level town region Lower_Lamedon year_founded 20 population 1000 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building governors_house } building { type defenses wooden_pallisade } building { type hinterland_roads highways } ;building ;{ ; type barracks_duned muster_field_duned ;} building { type market trader } building { type hinterland_farms farms+1 } } settlement ;Pelargir { level large_city region East_Lebennin year_founded 20 population 6000 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building proconsuls_palace } building { type defenses stone_wall } building { type port_buildings dockyard } building { type hinterland_roads highways } building { type barracks_duned city_barracks_duned } building { type market market } building { type hinterland_farms farms+2 } } settlement ; Arnach { level town region Lossarnach year_founded 20 population 3500 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building governors_house } building { type defenses wooden_wall } building { type market trader } building { type hinterland_farms farms+1 } } settlement ; Dol Amroth { level large_city region Belfalas year_founded 363 population 3000 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building proconsuls_palace } building { type defenses stone_wall } building { type hinterland_roads paved_roads } building { type port_buildings shipwright } building { type hinterland_temple_of_farming rk_temple_seaward } building { type barracks_duned army_barracks_duned } building { type equestrian_duned hippodrome_duned } building { type hinterland_farms farms+1 } building { type market market } building { type smith foundry } } settlement ;Calenhad { level town region Anorien year_founded 20 population 2000 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building governors_house } building { type defenses wooden_pallisade } building { type hinterland_roads highways } building { type market trader } building { type hinterland_farms farms+1 } } settlement ; Minas Ithil { level large_city region North_Ithilien year_founded 363 population 6500 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building proconsuls_palace } building { type defenses stone_wall } building { type hinterland_roads highways } building { type barracks_duned muster_field_duned } building { type market market } building { type hinterland_farms farms+2 } } settlement ; Barad-eden { level large_town region Gorgoroth year_founded 363 population 4000 plan_set default_set faction_creator empire_east building { type hinterland_violence temple_of_violence_temple } building { type core_building governors_villa } building { type defenses wooden_wall } } settlement ; Emyn Arnen { level large_town region South_Ithilien year_founded 363 population 4000 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building governors_villa } building { type defenses wooden_wall } building { type hinterland_roads roads } building { type market trader } building { type hinterland_farms farms+1 } building { type hinterland_temple_of_farming rk_temple_gardens } } settlement ; Durthang { level town region Udun year_founded 20 population 3000 plan_set default_set faction_creator empire_east building { type hinterland_violence temple_of_violence_temple } building { type core_building governors_house } building { type defenses wooden_pallisade } } settlement ; Mûlsad { level town region Lower_Nurn year_founded 20 population 2000 plan_set default_set faction_creator empire_east_rebels building { type hinterland_violence temple_of_violence_large_temple } building { type core_building governors_house } building { type defenses wooden_pallisade } building { type hinterland_farms farms } } settlement ; Seregon { level town region Upper_Nurn year_founded 20 population 1000 plan_set default_set faction_creator empire_east_rebels building { type hinterland_violence temple_of_violence_large_temple } building { type core_building governors_house } building { type defenses wooden_pallisade } building { type hinterland_farms farms } } ; # MINAS TIRITH # character Aldarion, named character, leader, age 62, , x 53, y 70 traits NewComeToManhood 4, christian 1, HouseOfTelcontar 1, CharacterAges 1 ancillaries ia_silver_crown, ia_sceptre_of_annuminas, ia_anduril, ia_elendilmir, ia_palantir_of_orthanc, ia_ring_of_barahir army unit rk bodyguard exp 2 armour 1 weapon_lvl 1 unit rk kingspear exp 2 armour 1 weapon_lvl 1 unit rk kingspear exp 2 armour 1 weapon_lvl 1 unit rk gondorsword exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit rk kingarcher exp 2 armour 1 weapon_lvl 1 unit rk kingarcher exp 2 armour 1 weapon_lvl 1 ; # ETHRING # character Saelon, named character, age 26, , x 27, y 66 traits NewComeToManhood 2, christian 1, CharacterAges 1 ancillaries borlas_of_pen-arduin army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # CALENHAD # character Amandil, named character, age 38, , x 38, y 77 traits NewComeToManhood 3, christian 1, HouseOfTelcontar 1, CharacterAges 1 ancillaries office_master_of_foot, esquire army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 ; # ARNACH # character Elendur, named character, age 26, , x 47, y 66 traits NewComeToManhood 2, christian 1, HouseOfTelcontar 1, CharacterAges 1 ancillaries office_lord_of_lossarnach army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # CALEMBEL # character Ondoher, named character, age 23, , x 24, y 69 traits NewComeToManhood 2, christian 1, HouseOfTelcontar 1, CharacterAges 1 ancillaries office_lord_of_lamedon army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # ETHRING # ;character Alcarin, general, age 23, , x 27, y 66 ;army ;unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ;unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # PELARGIR # character Atanamir, named character, age 24, , x 45, y 53 traits NewComeToManhood 2, christian 1, HouseOfTelcontar 1, CharacterAges 1 ancillaries office_captain_of_the_haven_pelargir army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # LINHIR # character Cemendur, named character, heir, age 40, , x 35, y 54 traits NewComeToManhood 3, christian 1, HouseOfTelcontar 1, CharacterAges 1 ancillaries office_captain_of_the_white_tower, ia_elessar army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; REBEL GONDOR ; # BARAD-EDEN # character Palantir, named character, age 22, , x 71, y 77 traits NewComeToManhood 2, christian 1, HouseOfTelcontar 1, CharacterAges 1 ancillaries office_lord_of_mordor army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # MINAS ITHIL # character Baranor, named character, age 38, , x 61, y 71 traits NewComeToManhood 3, christian 1, HouseOfHurin 1, CharacterAges 1 ancillaries harper, jester army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # DURTHANG # character Surion, named character, age 30, , x 59, y 80 traits NewComeToManhood 2, christian 1, HouseOfTelcontar 1, CharacterAges 1 army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 ; # EMYN ARNEN # character Barahir, named character, age 107, , x 56, y 67 traits ChronicleOfBarahir 1, christian 1, HouseOfHurin 1, NewComeToManhood 6, CharacterAges 1 ancillaries office_steward_of_gondor, office_prince_of_ithilien, office_lord_of_emyn_arnen army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # LOWER NURN # character Ornendil, named character, age 21, , x 88, y 49 traits NewComeToManhood 2, christian 1, HouseOfTelcontar 1, CharacterAges 1 army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # TARNOST # character Aglahad, named character, age 26, , x 27, y 61 traits NewComeToManhood 2, christian 1, HouseOfGalador 1, CharacterAges 1 ancillaries messenger, mighty_warrior army unit rk koda exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 ; # UPPER NURN # character Faramir, named character, age 18, , x 85, y 58 traits NewComeToManhood 1, christian 1, HouseOfHurin 1, CharacterAges 1 army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 ; # PRINCE OF DOL AMROTH (at Dol Amroth) # character Adrahil, named character, age 44, , x 11, y 58 traits NewComeToManhood 3, christian 1, HouseOfGalador 1, CharacterAges 1 ancillaries office_prince_of_dol_amroth, office_master_of_horse army unit rk koda exp 4 armour 2 weapon_lvl 2 unit rk damaa exp 0 armour 0 weapon_lvl 0 unit rk kingspear exp 0 armour 0 weapon_lvl 0 unit rk gondorsword exp 0 armour 0 weapon_lvl 0 unit rk gondorsword exp 0 armour 0 weapon_lvl 0 unit rk kingarcher exp 0 armour 0 weapon_lvl 0 unit rk kingarcher exp 0 armour 0 weapon_lvl 0 character Ciryaher, admiral, age 52, , x 53, y 56 traits NewComeToManhood 4, christian 1, CharacterAges 1 ancillaries office_captain_of_the_kings_ships army unit rk heavyship exp 1 armour 1 weapon_lvl 1 unit rk lightship exp 0 armour 0 weapon_lvl 0 unit rk lightship exp 0 armour 0 weapon_lvl 0 character Berelach, admiral, age 52, , x 31, y 51 traits NewComeToManhood 2, christian 1, CharacterAges 1 army unit rk lightship exp 1 armour 1 weapon_lvl 1 unit rk lightship exp 0 armour 0 weapon_lvl 0 character Arthad, diplomat, age 33, , x 80, y 60 traits GoodDiplomat 3 , Christian 1 character Damrod, diplomat, age 27, , x 57, y 56 traits GoodDiplomat 3 , Christian 1 character Hathaldil, spy, age 31, , x 57, y 45 traits GoodSpy 2 , Christian 1 character_record Aranel, female, command 0, influence 0, management 0, subterfuge 0, age 63, alive, never_a_leader character_record Eledhwen, female, command 0, influence 0, management 0, subterfuge 0, age 45, alive, never_a_leader character_record Irilde, female, command 0, influence 0, management 0, subterfuge 0, age 37, alive, never_a_leader character_record Ivriniel, female, command 0, influence 0, management 0, subterfuge 0, age 25, alive, never_a_leader character_record Silmarien, female, command 0, influence 0, management 0, subterfuge 0, age 40, alive, never_a_leader character_record Telperien, female, command 0, influence 0, management 0, subterfuge 0, age 37, alive, never_a_leader relative Aldarion, Aranel, Eledhwen, Cemendur, Amandil, Irilde, Surion, Elendur, end relative Adrahil, Eledhwen, Aglahad, end relative Aglahad, Ivriniel, end relative Cemendur, Silmarien, Atanamir, Ondoher, Palantir, end relative Baranor, Irilde, Faramir, end relative Amandil, Telperien, Ornendil, end ;, x 88, y 49 ; --------------------------------------------------------- ; ######### >>> HARAD <<< ######### ; --------------------------------------------------------- faction sassanids, sailor napoleon denari 20000 settlement ; Umbar { level huge_city region Umbar year_founded 20 population 18500 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_umbar } building { type core_building imperial_palace } building { type defenses large_stone_wall } building { type port_buildings dockyard } building { type barracks_harad city_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market great_forum } building { type hinterland_farms farms+3 } building { type hinterland_temple_of_healing temple_of_healing_temple } building { type smith smiths_workshop } building { type health aqueduct } building { type despotic_law secret_police_hq } building { type viking temple_of_viking_temple } building { type taverns bardic_circle } building { type caravans caravan } building { type hinterland_mines mines } building { type hinterland_roads roads } } settlement ; Achas Annabon { level large_town region Near_Harad_West year_founded 20 population 4500 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harad } building { type core_building governors_villa } building { type defenses wooden_wall } building { type barracks_harad militia_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market market } building { type hinterland_farms farms+1 } building { type smith blacksmith } building { type health sewers } building { type despotic_law execution_square } building { type viking temple_of_viking_temple } building { type taverns tavern } } settlement ; Caras Agar { level large_town region Near_Harad_East year_founded 20 population 5000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harad } building { type core_building governors_villa } building { type defenses wooden_wall } building { type barracks_harad militia_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market market } building { type hinterland_farms farms+1 } building { type smith blacksmith } building { type health sewers } building { type despotic_law execution_square } building { type viking temple_of_viking_temple } building { type taverns tavern } building { type hinterland_mines mines } } settlement ; Anorlith { level large_town region Far_Harad_West year_founded 20 population 5000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_shrine } building { type core_building governors_villa } building { type defenses wooden_wall } building { type barracks_harad militia_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market market } building { type hinterland_farms farms } building { type smith blacksmith } building { type health sewers } building { type despotic_law execution_square } building { type viking temple_of_viking_temple } building { type taverns tavern } } settlement ; Caranbad { level city region Central_Haradwaith year_founded 20 population 6000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harad } building { type core_building governors_palace } building { type defenses wooden_wall } building { type barracks_harad city_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market forum } building { type hinterland_farms farms+2 } building { type smith blacksmith } building { type health baths } building { type despotic_law execution_square } building { type viking temple_of_viking_large_temple } building { type christian_acedemic hermitage } building { type caravans frankincense_rd } building { type taverns tavern } building { type academic academy } building { type hinterland_roads roads } } settlement ; Annumbar { level large_city region Umbar_Headland year_founded 363 population 10000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_umbar } building { type core_building proconsuls_palace } building { type defenses stone_wall } building { type port_buildings shipwright } building { type barracks_harad city_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market forum } building { type hinterland_farms farms+1 } building { type smith blacksmith } building { type health baths } building { type despotic_law execution_square } building { type viking temple_of_viking_large_temple } building { type christian_acedemic hermitage } building { type caravans caravan } building { type taverns bardic_circle } } settlement ; Caras Nann { level city region Umbar_Hinterland year_founded 20 population 7000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_umbar } building { type core_building governors_palace } building { type defenses wooden_wall } building { type barracks_harad militia_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market forum } building { type hinterland_farms farms+2 } building { type smith blacksmith } building { type health baths } building { type despotic_law execution_square } building { type viking temple_of_viking_large_temple } building { type christian_acedemic hermitage } building { type caravans caravan } building { type taverns tavern } building { type hinterland_roads roads } building { type port_buildings shipwright } } settlement ; Athan Dad { level large_town region Lower_Haradwaith year_founded 20 population 6000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harad } building { type core_building governors_villa } building { type defenses wooden_wall } building { type barracks_harad militia_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market market } building { type hinterland_farms farms+1 } building { type smith blacksmith } building { type health sewers } building { type despotic_law execution_square } building { type viking temple_of_viking_temple } building { type taverns tavern } building { type port_buildings shipwright } } settlement ; Ur { level large_town region Upper_Haradwaith year_founded 20 population 4000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harad } building { type core_building governors_villa } building { type defenses wooden_wall } building { type barracks_harad militia_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market market } building { type hinterland_farms farms+1 } building { type smith blacksmith } building { type health sewers } building { type despotic_law execution_square } building { type viking temple_of_viking_temple } building { type taverns tavern } building { type hinterland_roads roads } } settlement ; Athancaras { level city region Far_Harad_East year_founded 20 population 7000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_shrine } building { type core_building governors_palace } building { type defenses wooden_wall } building { type barracks_harad city_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market forum } building { type hinterland_farms farms+1 } building { type smith blacksmith } building { type health baths } building { type despotic_law execution_square } building { type viking temple_of_viking_large_temple } building { type christian_acedemic hermitage } building { type caravans caravan } building { type taverns tavern } } settlement ; Habad { level large_town region Umbar_North year_founded 20 population 3000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_umbar } building { type core_building governors_villa } building { type defenses wooden_wall } building { type barracks_harad militia_barracks_harad } building { type equestrian_harad cavalry_barracks_harad } building { type market market } building { type hinterland_farms farms+1 } building { type smith blacksmith } building { type health sewers } building { type despotic_law execution_square } building { type viking temple_of_viking_temple } building { type taverns tavern } building { type hinterland_roads roads } } ; # UMBAR # character Muntassir, named character, leader, age 58, , x 20, y 3 traits NewComeToManhood 4, pagan 1, HouseOfTheBlackSerpent 1, CharacterAges 1 ancillaries ia_serpents_sceptre, ia_serpents_scimitar army unit harad bodyguard exp 2 armour 1 weapon_lvl 1 unit harad scarletshield exp 1 armour 2 weapon_lvl 1 unit harad scarletshield exp 1 armour 2 weapon_lvl 1 unit harad umbarguard exp 4 armour 2 weapon_lvl 1 unit harad serpentspear exp 1 armour 2 weapon_lvl 1 unit harad serpentspear exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 2 armour 2 weapon_lvl 1 unit harad corsair exp 2 armour 2 weapon_lvl 1 ; # CENTRAL HARADWAITH # character Farran, named character, heir, age 37, , x 81, y 10 traits NewComeToManhood 3, pagan 1, HouseOfTheBlackSerpent 1, SnakeHandler 1, CharacterAges 1 ancillaries office_chieftain_of_haradwaith, black_serpent army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 unit harad scarletshield exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # UMBAR HEADLAND # character Siham, named character, age 40, , x 4, y 5 traits NewComeToManhood 3, pagan 1, HouseOfTheGoldenShield 1, CharacterAges 1 ancillaries black_serpent army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # UMBAR HINTERLAND # character Alam, named character, age 20, , x 23, y 12 traits NewComeToManhood 2, pagan 1, HouseOfTheGoldenShield 1, CharacterAges 1 army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # UPPER HARADWAITH # character Aghlab, named character, age 17, , x 78, y 22 traits NewComeToManhood 1, pagan 1, HouseOfTheBlackSerpent 1, CharacterAges 1 ancillaries office_chieftain_of_ur army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 unit harad mumak exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # NEAR HARAD EAST # character Jaber, named character, age 21, , x 112, y 20 traits NewComeToManhood 2, pagan 1, HouseOfTheBlackSerpent 1, CharacterAges 1 ancillaries office_serpents_tongue, office_high_chieftain_of_near_harad army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # FAR HARAD WEST # character Adud, named character, age 17, , x 96, y 3 traits NewComeToManhood 1, pagan 1, HouseOfTheBlackSerpent 1, CharacterAges 1 army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # FAR HARAD EAST # character Mowaled, named character, age 19, , x 148, y 4 traits NewComeToManhood 2, pagan 1, HouseOfTheBlackSerpent 1, CharacterAges 1 ancillaries office_high_chieftain_of_far_harad army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # LOWER HARADWAITH # ;character Othman, named character, age 16, , x 52, y 4 ;traits pagan 1 ;army ;unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 ;unit harad footmen exp 1 armour 1 weapon_lvl 1 ;unit harad footmen exp 1 armour 1 weapon_lvl 1 ;unit harad footmen exp 1 armour 1 weapon_lvl 1 ;unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # NEAR HARAD WEST # character Razi, named character, age 16, , x 52, y 16 traits NewComeToManhood 1, pagan 1, HouseOfTheBlackSerpent 1, CharacterAges 1 army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # UMBAR NORTH # character Hadi, general, age 16, , x 27, y 19 army unit harad harnenhorse exp 2 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 unit harad footmen exp 1 armour 1 weapon_lvl 1 ; # UMBAR COAST # character Merwan, admiral, age 18, , x 19, y 4 traits NewComeToManhood 1, pagan 1, CharacterAges 1 army unit harad flagship exp 1 armour 1 weapon_lvl 1 unit harad heavyship exp 1 armour 1 weapon_lvl 1 unit harad lightship exp 1 armour 1 weapon_lvl 1 unit harad lightship exp 1 armour 1 weapon_lvl 1 ; # HARONDOR COAST # character Mamun, admiral, age 18, , x 29, y 30 traits NewComeToManhood 1, pagan 1, CharacterAges 1 army unit harad flagship exp 1 armour 1 weapon_lvl 1 unit harad heavyship exp 1 armour 1 weapon_lvl 1 unit harad lightship exp 1 armour 1 weapon_lvl 1 unit harad lightship exp 1 armour 1 weapon_lvl 1 ; # UMBAR BAY # character Mubi, admiral, age 18, , x 5, y 4 traits NewComeToManhood 1, pagan 1, CharacterAges 1 army unit harad flagship exp 1 armour 1 weapon_lvl 1 unit harad heavyship exp 1 armour 1 weapon_lvl 1 unit harad heavyship exp 1 armour 1 weapon_lvl 1 unit harad lightship exp 1 armour 1 weapon_lvl 1 unit harad lightship exp 1 armour 1 weapon_lvl 1 unit harad lightship exp 1 armour 1 weapon_lvl 1 ; # EAST HARONDOR # character Maro, named character, age 36, , x 58, y 33 traits NewComeToManhood 3, pagan 1, HouseOfTheBlackSerpent 1, CharacterAges 1 ancillaries adventurer, ape army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad scarletshield exp 2 armour 1 weapon_lvl 3 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad archer exp 1 armour 1 weapon_lvl 1 unit harad archer exp 1 armour 1 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 ; # SOUTH GONDOR # character Nabulung, named character, age 33, , x 31, y 29 traits NewComeToManhood 3, pagan 1, HouseOfTheBlackSerpent 1, CharacterAges 1 ancillaries mighty_warrior_of_harad, outrider_harad army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad scarletshield exp 2 armour 1 weapon_lvl 3 unit harad plainskirm exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad serpentspear exp 1 armour 1 weapon_lvl 1 unit harad serpentspear exp 1 armour 1 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad archer exp 1 armour 1 weapon_lvl 1 unit harad archer exp 1 armour 1 weapon_lvl 1 ; # UMBAR # character Fuinur, named character, age 28, , x 19, y 5 traits NewComeToManhood 2, pagan 1, HouseOfTheRedSpear 1, BlackNumenorean 1, CharacterAges 1 ancillaries office_lord_of_umbar army unit harad bodyguard exp 2 armour 1 weapon_lvl 2 unit harad scarletshield exp 2 armour 1 weapon_lvl 2 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad serpentspear exp 1 armour 1 weapon_lvl 1 unit harad serpentspear exp 1 armour 1 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad corsair exp 1 armour 2 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad archer exp 1 armour 1 weapon_lvl 1 unit harad archer exp 1 armour 1 weapon_lvl 1 ; # EAST HARONDOR # character Taanari, named character, age 32, , x 59, y 43 traits NewComeToManhood 2, pagan 1, HouseOfTheBlackSerpent 1, CharacterAges 1 ancillaries office_chieftain_of_harondor, snake_handler, black_serpent army unit harad bodyguard exp 2 armour 1 weapon_lvl 3 unit harad harnenhorse exp 1 armour 2 weapon_lvl 1 unit harad harnenhorse exp 1 armour 2 weapon_lvl 1 unit harad haradwaithrider exp 1 armour 2 weapon_lvl 1 unit harad haradwaithrider exp 1 armour 2 weapon_lvl 1 unit harad mumak exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad spear exp 1 armour 1 weapon_lvl 1 unit harad serpentspear exp 1 armour 1 weapon_lvl 1 unit harad serpentspear exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad harondorsword exp 1 armour 1 weapon_lvl 1 unit harad archer exp 1 armour 1 weapon_lvl 1 unit harad archer exp 1 armour 1 weapon_lvl 1 character Mutawakkil, diplomat, age 33, , x 130, y 30 traits GoodDiplomat 3 , Pagan 1 character Zareb, assassin, age 27, , x 59, y 55 traits GoodAssassin 1 character Hadi, spy, age 31, , x 58, y 56 traits GoodSpy 2 , Pagan 1 character_record Abia, female, command 0, influence 0, management 0, subterfuge 0, age 45, alive, never_a_leader character_record Ayda, female, command 0, influence 0, management 0, subterfuge 0, age 38, alive, never_a_leader character_record Dahah, female, command 0, influence 0, management 0, subterfuge 0, age 42, alive, never_a_leader character_record Haviva, female, command 0, influence 0, management 0, subterfuge 0, age 36, alive, never_a_leader character_record Nadra, female, command 0, influence 0, management 0, subterfuge 0, age 24, alive, never_a_leader character_record Othman, male, command 0, influence 0, management 0, subterfuge 0, age 15, alive, never_a_leader relative Muntassir, Abia, Dahah, Farran, Maro, Nadra, end relative Siham, Dahah, Alam, end relative Farran, Ayda, Aghlab, Othman, end relative Fuinur, Nadra, end relative Maro, Haviva, Jaber, Mowaled, Adud, Razi, end ; --------------------------------------------------------- ; ######### >>> RHÛN aka EASTERLINGS <<< ######### ; --------------------------------------------------------- faction franks, comfort Genghis denari 20000 settlement ; Amrundor { level city region West_Rhûn year_founded 363 population 9000 plan_set default_set faction_creator franks building { type hinterland_violence temple_of_violence_rhun } building { type core_building governors_palace } building { type defenses wooden_wall } building { type barracks_rhun militia_barracks_rhun } building { type market market } building { type hinterland_farms farms+1 } building { type smith blacksmith } building { type health sewers } } character Bor, named character, leader, age 45, , x 120, y 59 traits NewComeToManhood 3, pagan 1, TribeOfTheWhiteOx 1, wainrider 1, CharacterAges 1 ancillaries office_high_chief_of_the_wainriders, ia_axe_of_uldor, ia_horn_of_the_east army unit rhun bodyguard exp 4 armour 1 weapon_lvl 2 unit rhun rider exp 3 armour 2 weapon_lvl 2 unit rhun spear exp 2 armour 2 weapon_lvl 1 unit rhun spear exp 2 armour 2 weapon_lvl 1 unit rhun greataxe exp 2 armour 2 weapon_lvl 1 unit rhun greataxe exp 2 armour 2 weapon_lvl 1 unit rhun archer exp 2 armour 2 weapon_lvl 1 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde warband exp 0 armour 0 weapon_lvl 0 unit rhun horde settlerwain exp 0 armour 0 weapon_lvl 0 unit rhun horde settlerwain exp 0 armour 0 weapon_lvl 0 unit rhun horde settlerwain exp 0 armour 0 weapon_lvl 0 unit rhun horde raider exp 0 armour 0 weapon_lvl 0 unit rhun horde raider exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 character Blodren, named character, heir, age 27, , x 146, y 74 traits NewComeToManhood 2, pagan 1, TribeOfTheMightyAxe 1, CharacterAges 1 ;ancillaries office_chief_of_amrundor army unit rhun bodyguard exp 3 armour 2 weapon_lvl 2 unit rhun rider exp 3 armour 2 weapon_lvl 2 unit rhun archer exp 2 armour 2 weapon_lvl 1 unit rhun archer exp 2 armour 2 weapon_lvl 1 unit rhun darkhelm exp 2 armour 2 weapon_lvl 1 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde warband exp 0 armour 0 weapon_lvl 0 unit rhun horde settlerwain exp 0 armour 0 weapon_lvl 0 unit rhun horde raider exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 character Brodda, named character, age 25, , x 132, y 73 traits NewComeToManhood 2, pagan 1, TribeOfTheWhiteOx 1, CharacterAges 1 ;ancillaries office_chief_of_the_eastland_reaches army unit rhun bodyguard exp 2 armour 2 weapon_lvl 2 unit rhun rider exp 3 armour 2 weapon_lvl 2 unit rhun archer exp 2 armour 2 weapon_lvl 1 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde warband exp 0 armour 0 weapon_lvl 0 unit rhun horde settlerwain exp 0 armour 0 weapon_lvl 0 unit rhun horde settlerwain exp 0 armour 0 weapon_lvl 0 unit rhun horde raider exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 character Borlach, named character, age 22, , x 147, y 53 traits NewComeToManhood 2, pagan 1, TribeOfTheWhiteOx 1, CharacterAges 1 army unit rhun bodyguard exp 3 armour 2 weapon_lvl 2 unit rhun spear exp 2 armour 2 weapon_lvl 1 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde warband exp 0 armour 0 weapon_lvl 0 unit rhun horde settlerwain exp 0 armour 0 weapon_lvl 0 unit rhun horde raider exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 character Ulfang, named character, age 21, , x 110, y 69 traits NewComeToManhood 2, pagan 1, TribeOfTheDarkHelm 1, CharacterAges 1 army unit rhun bodyguard exp 3 armour 2 weapon_lvl 2 unit rhun spear exp 2 armour 2 weapon_lvl 1 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde settler exp 0 armour 0 weapon_lvl 0 unit rhun horde warband exp 0 armour 0 weapon_lvl 0 unit rhun horde settlerwain exp 0 armour 0 weapon_lvl 0 unit rhun horde raider exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 unit rhun horde axemen exp 0 armour 0 weapon_lvl 0 character Ulwarth, general, age 27, , x 148, y 78 traits NewComeToManhood 2, pagan 1, CharacterAges 1 army unit rhun spear exp 2 armour 2 weapon_lvl 1 unit rhun spear exp 2 armour 2 weapon_lvl 1 ;character Ulfast, general, age 34, , x 131, y 78 ;traits NewComeToManhood 3, pagan 1, CharacterAges 1 ;army ;unit rhun spear exp 2 armour 2 weapon_lvl 1 ;unit rhun spear exp 2 armour 2 weapon_lvl 1 ;character Adalwolf, named character, age 22, , x 129, y 79 ;character Adelhaide, named character, age 22, , x 128, y 80 ;character Alfuuihi, named character, age 22, , x 128, y 79 ;character Carolus, named character, age 22, , x 130, y 81 character Borlas, diplomat, age 33, , x 132, y 45 traits GoodDiplomat 3 , Pagan 1 character Borthandos, spy, age 27, , x 132, y 42 traits GoodSpy 2 , Pagan 1 character Uldor, spy, age 31, , x 110, y 72 traits GoodSpy 2 , Pagan 1 character_record Auin, female, command 0, influence 0, management 0, subterfuge 0, age 37, alive, never_a_leader character_record Geila, female, command 0, influence 0, management 0, subterfuge 0, age 28, alive, never_a_leader character_record Bova, female, command 0, influence 0, management 0, subterfuge 0, age 16, alive, never_a_leader relative Bor, Auin, Geila, Brodda, Borlach, Bova, end relative Blodren, Geila, end relative Ulfang, Bova, end ; --------------------------------------------------------- ; ######### >>> slave <<< ######### ; --------------------------------------------------------- faction slave, balanced smith denari 15000 ; #### EASTERLING REBELS ##### settlement ; Adel { level large_town region Eastland_Reaches year_founded 363 population 4500 plan_set default_set faction_creator franks building { type hinterland_violence temple_of_violence_rhun } building { type core_building governors_villa } building { type defenses wooden_wall } building { type barracks_rhun muster_field_rhun } building { type market trader } building { type hinterland_farms farms } } ;#MORDOR REBELS# settlement ; Amrun Megor { level town region East_Mordor year_founded 20 population 500 plan_set default_set faction_creator empire_east building { type hinterland_violence temple_of_violence_large_temple } building { type core_building governors_house } } settlement ; Athrad Morn { level town region Mordor_North year_founded 20 population 500 plan_set default_set faction_creator empire_east building { type hinterland_violence temple_of_violence_large_temple } building { type core_building governors_house } } ;###### GONDOR REBELS ##### settlement ; Anfalas { level town region Langstrand year_founded 363 population 1000 plan_set default_set faction_creator empire_east building { type hinterland_mithras temple_of_mithras_large_temple } building { type core_building governors_house } } ; ##### HARAD REBELS ##### settlement ; Harondor North { level large_town region North_Harondor year_founded 20 population 2000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harondor } building { type core_building governors_villa } building { type defenses wooden_wall } building { type hinterland_roads roads } } settlement ; Harondor South { level large_town region South_Harondor year_founded 20 population 2000 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harondor } building { type core_building governors_villa } building { type defenses wooden_wall } building { type hinterland_roads roads } } settlement ; Harn Gond { level large_town region West_Harondor year_founded 20 population 1500 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harondor } building { type core_building governors_villa } building { type defenses wooden_wall } building { type port_buildings port } building { type hinterland_roads roads } } settlement ; Haradlond { level large_town region Harfalas year_founded 20 population 1500 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harondor } building { type core_building governors_villa } building { type defenses wooden_wall } building { type port_buildings port } building { type hinterland_roads roads } } settlement ; Lond Elenath { level large_town region Harondor_Strand year_founded 20 population 1500 plan_set default_set faction_creator sassanids building { type hinterland_violence temple_of_violence_harondor } building { type core_building governors_villa } building { type defenses wooden_wall } building { type port_buildings port } } ;#### REBEL GONDOR REBELS #### settlement ; Lond Nurnen { level town region Lithlad year_founded 20 population 2500 plan_set default_set faction_creator empire_east building { type hinterland_violence temple_of_violence_large_temple } building { type core_building governors_house } building { type defenses wooden_pallisade } } ; ##### VARIAG REBELS ##### settlement ;Acharn { level city region Central_Khand year_founded 20 population 3000 plan_set default_set faction_creator franks building { type hinterland_violence temple_of_violence_khand } building { type core_building governors_palace } building { type defenses wooden_wall } } settlement ; Lhug { level town region East_Khand year_founded 363 population 1000 plan_set default_set faction_creator franks building { type hinterland_violence temple_of_violence_khand } building { type core_building governors_house } building { type defenses wooden_pallisade } } settlement ;Muldin { level large_town region High_Khand year_founded 363 population 2000 plan_set default_set faction_creator franks building { type hinterland_violence temple_of_violence_khand } building { type core_building governors_villa } building { type defenses wooden_wall } } settlement ;Alag Rochbin { level town region Low_Khand year_founded 363 population 1000 plan_set default_set faction_creator franks building { type hinterland_violence temple_of_violence_khand } building { type core_building governors_house } building { type defenses wooden_pallisade } } settlement ;Naur Imloth { level town region Khandian_Southlands year_founded 363 population 1000 plan_set default_set faction_creator franks building { type hinterland_violence temple_of_violence_khand } building { type core_building governors_house } building { type defenses wooden_pallisade } } settlement ;Parchereb { level town region Lostladen year_founded 20 population 500 plan_set default_set faction_creator franks building { type hinterland_violence temple_of_violence_khand } building { type core_building governors_house } building { type defenses wooden_pallisade } } settlement ;Alagos { level town region Khandian_Drylands year_founded 20 population 500 plan_set default_set faction_creator franks building { type hinterland_violence temple_of_violence_khand } building { type core_building governors_house } } ; ### VARIAG REBELS #### ; # CENTRAL KHAND # character sub_faction franks, Banda, general, age 42, , x 135, y 43 army unit rhun variagmountedarcher exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun outrider exp 0 armour 0 weapon_lvl 0 unit rhun outrider exp 0 armour 0 weapon_lvl 0 ; # EAST KHAND # character sub_faction franks, Borlach, general, age 42, , x 152, y 46 army unit rhun variagmountedarcher exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun outrider exp 0 armour 0 weapon_lvl 0 unit rhun outrider exp 0 armour 0 weapon_lvl 0 ; # HIGH KHAND # character sub_faction franks, Blodrin, general, age 42, , x 137, y 59 army unit rhun variagmountedarcher exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun outrider exp 0 armour 0 weapon_lvl 0 unit rhun outrider exp 0 armour 0 weapon_lvl 0 ; # LOW KHAND # character sub_faction franks, Ban, general, age 42, , x 110, y 36 army unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun outrider exp 0 armour 0 weapon_lvl 0 ; # KHANDIAN SOUTHLANDS # character sub_faction franks, Gan, general, age 42, , x 138, y 27 army unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun outrider exp 0 armour 0 weapon_lvl 0 ; # KHANDIAN DRYLANDS # character sub_faction franks, Ulwarth, general, age 42, , x 153, y 27 army unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun outrider exp 0 armour 0 weapon_lvl 0 ; # LOSTLADEN # character sub_faction franks, Gandos, general, age 42, , x 102, y 30 army unit rhun variagmountedarcher exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 unit rhun watchmen exp 0 armour 0 weapon_lvl 0 ; ### SHADOW CULT REBELS ### ; # LITHLAD # character sub_faction empire_east, Damrod, general, age 42, , x 103, y 61 army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit rk gondorsword exp 0 armour 0 weapon_lvl 0 unit merc blackland exp 0 armour 0 weapon_lvl 0 ; ### HARADRIM REBELS ### ; # SOUTH HARONDOR # character sub_faction sassanids, Muntassir, general, age 42, , x 59, y 33 army unit harad bodyguard exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad plainskirm exp 0 armour 0 weapon_lvl 0 unit harad harondorsword exp 0 armour 0 weapon_lvl 0 ; # WEST HARONDOR # character sub_faction sassanids, Siham, general, age 42, , x 32, y 32 army unit harad bodyguard exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad plainskirm exp 0 armour 0 weapon_lvl 0 unit harad harondorsword exp 0 armour 0 weapon_lvl 0 unit harad harondorsword exp 0 armour 0 weapon_lvl 0 ; # HARFALAS # character sub_faction sassanids, Taanari, general, age 42, , x 30, y 26 army unit harad bodyguard exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad plainskirm exp 0 armour 0 weapon_lvl 0 unit harad harondorsword exp 0 armour 0 weapon_lvl 0 unit harad harondorsword exp 0 armour 0 weapon_lvl 0 ; # HARONDOR STRAND # character sub_faction sassanids, Farran, general, age 42, , x 35, y 44 army unit harad bodyguard exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad plainskirm exp 0 armour 0 weapon_lvl 0 unit harad harondorsword exp 0 armour 0 weapon_lvl 0 unit harad harondorsword exp 0 armour 0 weapon_lvl 0 ; # NORTH HARONDOR # character sub_faction sassanids, Adud, general, age 42, , x 58, y 42 army unit harad bodyguard exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad footmen exp 0 armour 0 weapon_lvl 0 unit harad plainskirm exp 0 armour 0 weapon_lvl 0 unit harad harondorsword exp 0 armour 0 weapon_lvl 0 unit harad harondorsword exp 0 armour 0 weapon_lvl 0 ; ### EASTERLING REBELS ### ; # EAST MORDOR # character sub_faction franks, Lorgan, general, age 42, , x 119, y 58 army unit rhun warband exp 0 armour 0 weapon_lvl 0 unit rhun warband exp 0 armour 0 weapon_lvl 0 unit rhun warband exp 0 armour 0 weapon_lvl 0 unit rhun axemen exp 0 armour 0 weapon_lvl 0 unit merc rhunslinger exp 0 armour 0 weapon_lvl 0 ; # MORDOR NORTH # character sub_faction franks, Fand, general, age 42, , x 108, y 79 army unit rhun warband exp 0 armour 0 weapon_lvl 0 unit rhun warband exp 0 armour 0 weapon_lvl 0 unit rhun warband exp 0 armour 0 weapon_lvl 0 unit rhun axemen exp 0 armour 0 weapon_lvl 0 unit merc rhunslinger exp 0 armour 0 weapon_lvl 0 ; ### GONDOR REBELS ### ; # ANFALAS # character sub_faction empire_east, Calion, general, age 42, , x 1, y 66 army unit rk bodyguard exp 0 armour 0 weapon_lvl 0 unit rk gondormilitia exp 0 armour 0 weapon_lvl 0 unit merc coastal exp 0 armour 0 weapon_lvl 0 unit merc coastal exp 0 armour 0 weapon_lvl 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; >>>> start of diplomacy section <<<< ;DS_ALLIED = 0 ;DS_SUSPICIOUS = 100 ;DS_NEUTRAL = 200 ;DS_HOSTILE = 400 ;DS_AT_WAR = 600 ; negative numbers to -600 appear also to work ;faction_relationships empire_east, at_war_with sassanids ;faction_relationships sassanids, at_war_with empire_east ;core_attitudes empire_east, at_war_with sassanids ;core_attitudes sassanids, at_war_with empire_east ;core_attitudes slave, at_war_with empire_east, franks, sassanids ;faction_relationships slave, at_war_with empire_east, franks, sassanids faction_relationships empire_east, at_war_with sassanids, slave faction_relationships sassanids, at_war_with empire_east, slave faction_relationships franks, at_war_with slave faction_relationships franks, allied_to sassanids core_attitudes slave, at_war_with empire_east, franks, sassanids core_attitudes empire_east, 600 sassanids core_attitudes empire_east, 600 slave core_attitudes empire_east, 400 franks core_attitudes sassanids, 600 empire_east core_attitudes sassanids, 600 slave core_attitudes sassanids, 100 franks core_attitudes franks, 600 slave core_attitudes franks, 400 empire_east core_attitudes franks, 100 sassanids faction_relationships slave, at_war_with empire_east, franks, sassanids ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; >>>> start of regions section <<<< ;script does not appear to work :( ;script ;Village_RB_Script.txt