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Sniktitt: Wolfenstein: The New Order


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MachineGames’ Wolfenstein: The New Order is as surprising as it is bombastic

 

 

As we begin our time with the opening three chapters of Wolfenstein: The New Order, the last game we’d ever expect to compare it to is The Last Of Us. And almost from the start we’re dual-wielding machine guns and fending off Nazi-branded robotic quadrupeds – no surprises there. Yet while the tone throughout is more Inglourious Basterds than The Pianist, in terms of character development, believable humanity and sheer pathos, MachineGames appears to be squaring up to Naughty Dog.

 

Hmmm.... høres bra ut.

 

 

"But none of that takes away from the satisfying gunplay. Weapons feel hefty and deadly, and basic enemies are felled quickly with just a couple of bullets, even on the harder difficulties. Hit a soldier in the leg and he’ll collapse to the ground straight away, backing towards the nearest surface and firing with one hand while clutching his injured leg with the other. Enemies react to every bullet, buckling and contorting with each impact."

 

Høres veldig bra ut.

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